Maze game questions
Posted: 03 Dec 2022 13:22
Hello. I've got a maze game that I'm trying to make.
I want it to have collision, an array of 10 maze "rooms" that the file can procedurally generate, and a monster that moves by itself.
I've got the prodecurally generated part down (probably), and collision will take a long time but it's possible, but I can't think of a way to have a monster that will always go to
whatever coordinates my character is currently at. I'm using batbox and bg, but I can also use other external commands. Any ideas, system I can use to make the monster go? And any suggestions when I start coding the game?
Edit: I should probably specify what i'm looking for:
- A simple collision system (that can detect if one character just took the spot of another character and can run a command after that happens)
- A way to make a character that moves towards a different character at a specific time interval
I want it to have collision, an array of 10 maze "rooms" that the file can procedurally generate, and a monster that moves by itself.
I've got the prodecurally generated part down (probably), and collision will take a long time but it's possible, but I can't think of a way to have a monster that will always go to
whatever coordinates my character is currently at. I'm using batbox and bg, but I can also use other external commands. Any ideas, system I can use to make the monster go? And any suggestions when I start coding the game?
Edit: I should probably specify what i'm looking for:
- A simple collision system (that can detect if one character just took the spot of another character and can run a command after that happens)
- A way to make a character that moves towards a different character at a specific time interval