Hi,i got an idea to add a MULTIPLAYER mode to my game when its gonna be finished.
The idea is to use Dropbox (cloud) and I would be the ONLY host,
The game would work like that :
First file,if a player uses /register PW it saves his nickname and password inside it,then if player uses /login PW it checks for that username and pw
Second file,it would save additional info like that,"Player XXX has joined the game,he has 30 XP" and it would show the players that message,but only the new ones,not those from like hour ago
Id use abc502 (sorry if the name is wrong) code to automatically download those files using that vbscript.
Is it possible ? If yes i would like to see more suggestions and codes
Creating a batch MULTIPLATER Online game
Moderator: DosItHelp
Re: Creating a batch MULTIPLATER Online game
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"Using that vbscript" lol, you lucky some always read all threads and remember them.
Batch file checking if an website exist
http://www.dostips.com/forum/viewtopic.php?f=3&t=3142&start=0
Please, be a bit more clear
"Using that vbscript" lol, you lucky some always read all threads and remember them.
Batch file checking if an website exist
http://www.dostips.com/forum/viewtopic.php?f=3&t=3142&start=0
Please, be a bit more clear
Re: Creating a batch MULTIPLATER Online game
hi, online games need to uplaod and download data "send & recive" like when registering or loging in,
so u will need more than a cloud u will need a server and using batch only to do so will be very diffecult
u should use more effeciant language like C/C++, python, Visual basic, etc.
batch will not help much in that .... i think
so u will need more than a cloud u will need a server and using batch only to do so will be very diffecult
u should use more effeciant language like C/C++, python, Visual basic, etc.
batch will not help much in that .... i think