Button functions via VT100, and Mouse.exe

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IcarusLives
Posts: 175
Joined: 17 Jan 2016 23:55

Button functions via VT100, and Mouse.exe

#1 Post by IcarusLives » 12 Aug 2019 08:50

Hello! I have been working on some functions that allow you to click the console with a 3rd party called Mouse.exe

MOUSE.EXE -> http://www.mediafire.com/file/96p9tqu4d500fli/bin.zip

Image

I thought this would be a fun project to limit user input. Overall I AM looking to improve this.

Any suggestions on making it faster, more appealing. Please let me know!

Hope you enjoy!

code

Code: Select all

@echo off & setlocal enableDelayedExpansion

call:importantStuff
call:extras
call:createToggle "RED  GRE  YEL  BLU  PUR" 1 2 5 12 3
call:createSlider 1 14 23 10 9 0 20
call:createButton 1 5 "Move Left "
call:createButton 15 5 "Move Right"
call:createButton 1 8 "Move  Up "
call:createButton 15 8 "Move Down"

:main
rem update the toggle box
call:updateToggleButtons
cls

rem draw our buttons, and slider
echo %esc%[11;1HValue: %slideValue%%esc%[0m%toggleDisplay%%sliderBar%%sliderPos%%button[0]%%button[1]%%button[2]%%button[3]%

rem draw a circle
set "circleColor=!color[%currentToggle%]!"
( for /l %%a in (0,10,360) do ( set /a "cx=slideValue * !cos:x=%%a! + bx", "cy=slideValue * !sin:x=%%a! + by"
	<nul set /p "=%esc%[!cy!;!cx!H%esc%[38;5;%circleColor%m#"
) ) & echo %esc%[0m

rem ask for a mouse click
%allowMouseClicks%

rem check if a button has been clicked
%ifUserClicksButton[0]% set /a "bx-=10"
%ifUserClicksButton[1]% set /a "bx+=10"
%ifUserClicksButton[2]% set /a "by-=10"
%ifUserClicksButton[3]% set /a "by+=10"

rem check/allow the slider to be moved
%sliderInput%

rem allow each toggle box to be toggled.
%allowToggle[0]%
%allowToggle[1]%
%allowToggle[2]%
%allowToggle[3]%
%allowToggle[4]%
goto :main


:createSlider
	for /l %%a in (1,1,%~3) do set "slider=!slider!-"
	set /a "spb=%~5","slider[Xmin]=%~1+1","slider[Xmax]=%~1 + %~3","sxp1=%~1+1","sym1=%~2-1","cscm=%~6","cscx=%~7"
	set "sliderBar=%esc%[%~2;%~1H%esc%[38;5;%~4m^|%slider%^|%esc%[0m"
	set "sliderPos=%esc%[%~2;%sxp1%H%esc%[38;5;%~5mÛ%esc%[0m"
	set "sliderInput=if ^!mouseY^! equ ^!sym1^! if ^!mouseX^! geq ^!slider[Xmin]^! if ^!mouseX^! leq ^!slider[Xmax]^! set /a "adaptSlide=adaptedY=mouseY + 1, slideValue=cscm+(cscx-cscm)*(mouseX-(slider[Xmin]+1))/((slider[Xmin]+slider[Xmax])-(slider[Xmin]+1))" ^& set "sliderPos=%esc%[^^!adaptedY^^!;^^!mouseX^^!H%esc%[38;5;%spb%mÛ%esc%[0m""
goto :eof

:createToggle
	if not defined toggleBoxTemplate set "toggleBoxTemplate=ÚÄÄÄ¿%esc%[B%esc%[5D³   ³%esc%[B%esc%[5DÀÄÄÄÙ%esc%[2A"
	set /a "toggleArray=%~4 - 1", "togX=%~2", "togY=%~3", "oX=togX + 1", "oY=togY + 1", "up1=togY - 1", "ov1=oX", "togCol=%~5"
	( if "%~6" neq "" ( set /a "defaultToggle=%~6" ) else ( set /a "defaultToggle=0" )) & set /a "currentToggle=defaultToggle"
	set "toggleBoxes=%esc%[%up1%;%ov1%H%~1%esc%[%togY%;%togX%H" & set "toggleOverlay=%esc%[%oY%;%oX%H"
	
	for /l %%a in (0,1,%toggleArray%) do (
		set "toggleBoxes=!toggleBoxes!%toggleBoxTemplate%"
		if %currentToggle% equ %%a ( set "toggle[%%a]=%esc%[38;5;%~5mÛÛÛ" ) else set "toggle[%%a]=%esc%[38;5;16mÛÛÛ"
		set "toggleOverlay=!toggleOverlay!!toggle[%%a]!%esc%[0m³³"
		set /a "toggleX[%%a]=(%%a + 1) * 5 + %~2 - 6"
	)
	set /a "toggleX[%~4]=(%~4 + 1) * 5 + %~2 - 6"
	
	for /l %%a in (0,1,%toggleArray%) do ( set /a "n=%%a + 1"
		for %%n in (!n!) do set "allowToggle[%%a]=if ^!mouseY^! geq ^!toggleY[min]^! if ^!mouseY^! leq ^!toggleY[max]^! if ^!mouseX^! geq ^!toggleX[%%a]^! if ^!mouseX^! lss ^!toggleX[%%n]^! set currentToggle=%%a"
	)

	set /a "toggleY[min]=%~3 - 1", "toggleY[max]=%~3 + 1"
	set "toggleOverlay=!toggleOverlay:~0,-1!"
	set "toggleDisplay=^!toggleBoxes^!%esc[0m%^!toggleOverlay^!%esc%[0m"
goto :eof


:updateToggleButtons
	set "toggleOverlay=%esc%[%oY%;%oX%H"
	for /l %%a in (0,1,%toggleArray%) do (
		if !currentToggle! equ %%a ( set "toggle[%%a]=%esc%[38;5;%togCol%mÛÛÛ" ) else set "toggle[%%a]=%esc%[38;5;16mÛÛÛ"
		set "toggleOverlay=!toggleOverlay!!toggle[%%a]!%esc%[0m³³"
	)
	set "toggleOverlay=%toggleOverlay:~0,-1%"
goto :eof

:createButton
	set /a "buttons+=1", "len=0", "buttons-=1"
	set /a "button[X][%buttons%]=%~1", "button[Y][%buttons%]=%~2"
	set "s=%~3#" & ( for %%P in (8192 4096 2048 1024 512 256 128 64 32 16 8 4 2 1) do ( if "!s:~%%P,1!" NEQ "" ( set /a "len+=%%P" & set "s=!s:~%%P!" ))) & set /a "len[%%e]=len" 2>nul
	set /a "e=len&1", "len+=(((~(0-e)>>31)&1)&((~(e-0)>>31)&1))+1", "len+=(((~(1-e)>>31)&1)&((~(e-1)>>31)&1))", "back=len + 2"
	set "buttonWidth=" & (for /l %%a in (1,1,%len%) do set "buttonWidth=!buttonWidth!Ä")
	set "button[%buttons%]=%esc%[!button[Y][%buttons%]!;!button[X][%buttons%]!HÚ%buttonWidth%¿%esc%[%back%D%esc%[B³ %~3 ³%esc%[%back%D%esc%[BÀ%buttonWidth%Ù"
	set /a "button[%buttons%][Xmin]=%~1-1","button[%buttons%][Xmax]=%~1 + len","button[%buttons%][Ymin]=%~2-1","button[%buttons%][Ymax]=%~2 + 1"
	set "ifUserClicksButton[!buttons!]=if ^!mouseY^! geq ^!button[%buttons%][Ymin]^! if ^!mouseY^! leq ^!button[%buttons%][Ymax]^! if ^!mouseX^! geq ^!button[%buttons%][Xmin]^! if ^!mouseX^! leq ^!button[%buttons%][Xmax]^!"
	set /a "buttons+=1"
goto :eof

:extras
set "_SIN=a-a*a/1920*a/312500+a*a/1920*a/15625*a/15625*a/2560000-a*a/1875*a/15360*a/15625*a/15625*a/16000*a/44800000"
set "sin=(a=((x) * 31416 / 180)%%62832, c=(a>>31|1)*a, a-=(((c-47125)>>31)+1)*((a>>31|1)*62832)  +  (-((c-47125)>>31))*( (((c-15709)>>31)+1)*(-(a>>31|1)*31416+2*a)  ), %_SIN%) / 10000"
set "cos=(a=(15708 - (x) * 31416 / 180)%%62832, c=(a>>31|1)*a, a-=(((c-47125)>>31)+1)*((a>>31|1)*62832)  +  (-((c-47125)>>31))*( (((c-15709)>>31)+1)*(-(a>>31|1)*31416+2*a)  ), %_SIN%) / 10000"

set "color[0]=9"
set "color[1]=10"
set "color[2]=11"
set "color[3]=12"
set "color[4]=13"

set /a "by=bx=50"
goto :eof

:importantStuff
( for /f %%a in ('echo prompt $E^| cmd') do set "esc=%%a" ) & <nul set /p "=!esc![?25l"
set "allowMouseClicks=for /f "tokens=1-3" %%W in ('"bin\Mouse.exe"') do set /a "mouseC=%%W,mouseX=%%Y,mouseY=%%X""
goto :eof
documentation

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:important stuff

	accepts no arguments

	creates %ESC% and %allowMouseClicks%
	
	%ESC% is a necessary character in VT100, which is how the buttons are drawn and displayed
		Please GOOGLE: VT100 escape sequences
	
	%allowMouseClicks% is a argument-less macro. It is a FOR loop that accepts the input of a mouse click. Do not ECHO.
		This is captured in...
			%mouseC% - int = Left or right click
			%mouseY% - int = Y coordinate
			%mouseX% - int = X coordinate
			
			These values can be ECHO'd, but are already implemented into the functions below.
				No need to use them unless they do not involve the buttons, toggles, or slider.
			

:createSlider

	USAGE:
		call :createSlider X Y sliderLength sliderColor positionColor minRange maxRange
		
		example:
			call:createSlider 1 14 23 10 9 0 10

	creates %sliderBar%, %sliderPos%, %sliderInput%, and %slideValue%
	
	%sliderBar% and %sliderPos% are the DISPLAY of the slider bar itself, and it's current slide position
		 Simply ECHO this to display. ( echo %sliderBar%%sliderPos% )
	
	%sliderInput% collects and moves the users slider input. Do not ECHO
	
	%slideValue% is the value indictive of the current position shown on the %sliderBar%. 
		This value can be ECHO'd or used in various ways.
	

:createToggle

	USAGE:
		call :createToggle "Text above toggle bar" X Y numOfToggles color defaultToggle {defaultToggle - can be empty}
		
		example:
			call:createToggle "RED  GRE  YEL  BLU  PUR" 1 2 5 12 3

	creates %toggleDisplay%, %allowToggle[0-n]%, :updateToggleButtons
	
	%toggleDisplay% is the DISPLAY of the toggle bar. Simply ECHO this to display. ( echo %toggleDisplay% )
	
	%allowToggle[0-n]% this is the line of code you will need to allow the toggle bar to be clicked in each position.
		
		example:
			
			%allowToggle[0]%
			%allowToggle[1]%
			%allowToggle[2]%

		%allowToggle[0-n]% accepts no arguments. Do not ECHO.
	
	:updateToggleButtons 
		must be called immediately at the beginning of the loop to "update" the display of the toggle bar.
		
		example:
			
			:main
				call:updateToggleButtons
			
				Do more things, but noticed we called :updateToggleButtons immediately
			goto :main
	
	This function accepts no arguments.
	

:createButton

	USAGE:
		call :createButton X Y "Button Text"
		
		example:
			call :createButton 10 25 "Say Hello"
			
	creates %button[0-n]%, and %ifUserClicksButton[0-n]%
	
	%button[0-n]% is the DISPLAY of the button. Simply ECHO this to display. ( echo %button[0-n]% )
	
	%ifUserClicksButton[0-n]% treat this exactly like an IF statement, only it already knows the comparison. Do not ECHO.
	
		example:
			%ifUserClicksButton[0]% (
				ECHO Hello World
			)

T3RRY
Posts: 250
Joined: 06 May 2020 10:14

Re: Button functions via VT100, and Mouse.exe

#2 Post by T3RRY » 13 Jun 2021 07:55

A very nice tool you've made there Icarus. I can see it being easy enough to create a callable function for output of and selection from a dynamic menu.
I've reworked the create button function into a macro and added switches that accept parameters for button color and button text Foreground and background color.

Button display and toggling is preformed by the get.click macro which returns values for use in conditional assement
I've also moved toward defining buttons in group sets in order to define defferent types of buttons and handle them in a more user friendly way

Toggle buttons now track their state, can be defined with a default true or false value, and a group can be defined as having a single button with a mandatory true state

Detailed Help info and syntax structure is included for all macros, to see a list of available macros:

Code: Select all

buttons.bat /?
To see a specific macros help and usage info:

Code: Select all

buttons.bat Macro.Name
To define the macros for use from another file:

Code: Select all

buttons.bat def
I also added handling of the reg value for QuickEdit mode to disable it during script execution and enable it at script completion.

View demo: https://youtu.be/ZYhvUbek4Xc

Code: Select all

:Buttons ================== Macro definitions and exe creation to facilitate Button Input.
@Echo off
REM ** IMPORTANT NOTE: WINDOWS 11 has different Virtual terminal Syntax which broke this script.
REM scipt has been updated to resolve this issue, by replacing previous supported Syntax for moving cursor 
REM up \EA down \EB Left \ED right \EC with explicit values: up \E[1A down \E[1B Left \E[1D right \E[1C

:# As exampled at: https://youtu.be/ZYhvUbek4Xc

:# Batch clickable button macros and example functions
:# Author: T3RRY Version: 2.0.5 Last Update: 11/01/2022
:# New features:
:# Added 'def' arg to allow this file to be called to define macros for use in a calling file.
:#  - Note:
:#        - Delayed Expansion be DISabled prior to defining macros
:#        - Delayed Expansion must be ENabled to expand macros
:# Expanded help information
:# Reduced number of macros and functions to simplify usage
:# Added new switches to make.btn for controlling button toggle type and defaults
:# Added prompt for permission to install bg.exe ; a required component of this file.

:testEnviron
 If "!!" == "" (Goto :button_help)
 Set "Buttons_File=%~f0"

(Set \n=^^^

%= \n macro newline variable. Do not modify =%)
(Set LF=^


%= LF newline variable. Do not modify =%)

CLS

====================:# OS Requirement tests
:# Verify NTFS drive ** ADS Used to store Settings applied in demo function ColorMod
 (Echo(verify.NTFS >"%~f0:Status") || (
  Echo(This file must be located on an NTFS drive as it utilises Alternate Data Streams.
  Pause
  Exit /B 1
 )

 For /f "Delims=" %%e in ('Echo(Prompt $E^|cmd')Do Set "\E=%%~e"

 Call:TestVT || Exit /B 1

:# Buttons macro Based on function at: https://www.dostips.com/forum/viewtopic.php?f=3&t=9222

:# Script Structure:
:# OS and Exe Validation
:# - Variable and macro Setup
:#  - Functions
:#   - Macro help handling
:#    - [Script Break - Jump to :Main]
:#     - Embedded Exe for Mouse and Key Inputs
:#      - Main script body

 Set "reg.restore=(Call )"

:# disable QuickEdit if enabled. Restored at :end label if disabled by script
  For /f "skip=1 Tokens=3" %%G in ('reg query HKEY_CURRENT_USER\console\ /v Quickedit')Do Set "QE.reg=%%G"
   If "%QE.reg%" == "0x1" (
   (Reg add HKEY_CURRENT_USER\console\ /v QuickEdit /t REG_DWORD /d 0x0 /f) > nul
   Set "reg.restore=Reg add HKEY_CURRENT_USER\console\ /v QuickEdit /t REG_DWORD /d 0x1 /f"
  )

 If not exist "%TEMP%\BG.exe" (
  Echo(%\E%[33mThis program requires Bg.exe to run.%\E%[0m
  Echo( Install from this file %\E%[32m[Y]%\E%[0m or Exit %\E%[31m[N]%\E%[0m ?
  For /f "delims=" %%C in ('%SystemRoot%\System32\choice.exe /N /C:YN')Do if %%C==Y (
   Certutil -decode "%~f0" "%TEMP%\BG.exe" > nul
  )Else Exit /B 1
  Cls
 )

 Set BG.exe="%TEMP%\BG.exe"

 For /f "tokens=4 Delims=: " %%C in ('CHCP')Do Set "active.cp=%%C"
 chcp 65001 > nul

 Set "/??=0"
:#0  \E33m
:#0 Call this file with one of the below macro or function \E37mNames\E33m
:#0 to see it's full usage information.
:#0  \E36m
:#0 Macros: \E37m
:#0  Make.Btn   \E38;2;61;61;61m %Make.Btn% GroupName /S button text \E37m
:#0  Get.Click  \E38;2;61;61;61m %Get.Click% GroupName OtherGroupName \E37m
:#0  If.Btn     \E38;2;61;61;61m %If.Btn[Groupname]%[#] command \E37m
:#0  Buffer     \E38;2;61;61;61m %Buffer:@=Alt% \E37m
:#0             \E38;2;61;61;61m %Buffer:@=Main% \E37m
:#0  Clean.Exit \E38;2;61;61;61m %Clean.Exit%
:#0  \E36m
:#0 Functions: \E37m
:#0  YesNo      \E38;2;61;61;61m Call :YesNo "Option 1" "Option 2" "Spoken Prompt"
:#0  \E36m
:#0 Define macros for use in a calling .bat or .cmd script: \E37m
:#0  Call buttons.bat def
:#0 

 Set "Buffer?=1"
:#1 \E36m
:#1 Usage:   %Buffer:@=Alt%
:#1 \E0m          - Switch to Alt buffer; preserving content of main screen buffer.
:#1 \E36m
:#1          %Buffer:@=Main%
:#1 \E0m          - Returns to main screen buffer.
:#1
 Set "Buffer.Hash=@"
 Set "Buffer=If not "!Buffer.Hash!"=="@" ( <nul set /p "=!@!" )Else (Cls&Call "%~f0" Buffer&Call Echo(%\E%[31mUsage Error in %%0 - Missing or Incorrect Substitution^^!%\E%[0m&Pause &Exit)"
 Set "Alt=%\E%[?1049h%\E%[?25l"
 Set "Main=%\E%[?25h%\E%[?1049l%\E%[?25l"

:# button sound fx. disable by undefining buttonsfx below ; prior to definition of OnCLick macro
 Set "buttonsfx=On"
 %BG.exe% Play "%WINDIR%\Media\Windows Feed Discovered.wav"
 Set "OnClick=(Call )"
 Set "OnType=(Call )"
 If defined buttonsfx (
  For /f "Delims=" %%G in ('Dir /b /s "%WINDIR%\SystemApps\*KbdKeyTap.wav"')Do If exist "%%~G" Set "OnClick=(Start /b "" %BG.exe% Play "%%~G")"
  Set "OnType=(start /b "" %BG.exe% Play "%WINDIR%\Media\Windows Feed Discovered.wav")"
 )

 Set "Get.Click?=2"
:#2 \E36m
:#2 Usage: %Get.Click% \E0m{^<\E31mGroupName\E0m^> ^| ^<\E31mGroupName\E0m^> ^<\E31mOtherGroupName\E0m^>}
:#2 \E33m
:#2 Performs the following Actions: \E0m
:#2  - Launches Bg.exe with mouse arg to get mouse click
:#2  - Assigns 1 indexed Y;X pos of mouse click to c{Pos}
:#2  - Performs a conditional comparison via substring modifications
:#2    of all buttons Coordinates defined in each btn[GroupName] array
:#2    matching against the Y;X value of c{Pos}
:#2 \E33m
:#2 On clicked position matching a buttons defined Coordinates: \E0m
:#2  - If %Make.Btn% /T or /TM Switches used to define defined btn[Groupname][Index]{t}:
:#2    - /T:
:#2      - Toggles button visually by inverting colors
:#2      - Toggles btn[Groupname][Index]{state} variable value: true / false
:#2    - /TM:
:#2      - Forces btn[Groupname][Index]{state} true for clicked button.
:#2      * Use In conjunction with /D 'default' or /CD 'Conditional Default' switch
:#2        when a mandatory single selection is required.
:#2  - Defines the following:
:#2     If.btn[GroupName]=\E35mIf [Groupname][Index] == [GroupName]\E0m
:#2     Group=GroupName
:#2     Clicked[Groupname]=Button Text
:#2     ValidClick[GroupName]=[GroupName][Index]
:#2     - Tip reference values directly using: \E36m
:#2       !Clicked[%Group%]!
:#2       !ValidClick[%Group%]!  \E0m
:#2  - Plays the system file KbdKeyTap.wav [If Present] as a clicking sound.
:#2 \E33m
:#2 On clicked position not matching a buttons defined Coordinates: \E0m
:#2  - Defines:
:#2     If.btn[GroupName]=\E36mIf Not.Clicked ==\E0m
:#2  - Undefined:
:#2     Group
:#2      - To loop to a label and wait for a valid click of any
:#2        button defined to a supplied GroupName, Use:
:#2        \E36mIf not defined Group Goto :\E33mlabel\E0m
:#2     Clicked[Groupname]
:#2     ValidClick[GroupName]
:#2 
 Set "If.Btn?=4"
:#4 \E36m
:#4 Usage: %If.btn\E35m[GroupName]\E36m%\E31m[Index] \E90m(Command)\E0m
:#4 
:#4  -\E33m Compares clicked button \E0m[GroupName][Index]\E33m against \E0m[Groupname]\E31m[arg]\E0m
:#4 

:# return button click coords in c{pos} variable n Y;X format
 Set Get.Click=For %%n in (1 2)Do if %%n==2 (%\n%
  Set "Group="%\n%
  For %%G in (!GroupName!)Do (%\n: Update display of toggle state =%
   For /l %%i in (1 1 !Btns[%%G][i]!)Do (%\n%
    If not "!Btn[%%G][%%i]{state}!"=="true" (%\n%
     ^<nul set /P "=!Btn[%%G][%%i]!"%\n%
    )Else If Defined Btn[%%G][%%i]{t} (%\n%
     set "tmpstr=!Btn[%%G][%%i]:38=7;38!"%\n%
     ^<nul set /P "=!tmpstr:48=7;48!"%\n%
  )))%\n%
  for /f "tokens=1,2" %%X in ('%BG.exe% mouse')Do (%\n: Wait for mouse input =%
   Set /A "c{pos}=%%X+1"                         %\n: Adjust X axis for 1 index =%
   Set "c{pos}=!c{Pos}!;%%Y"                     %\n: define actual Y;X coordinate clicked =%
   For %%G in (!GroupName!)Do (                  %\n: iterate over list of supplied group names =%
    Set "If.Btn[%%G]=If Not.Clicked =="          %\n: assign or clear default values for return variables =%
    Set "Clicked[%%G]="%\n%
    Set "ValidClick[%%G]="%\n%
    Set "ValidClick[%%G]{t}="%\n%
    For /F "Delims=" %%C in ("!c{Pos}!")Do (     %\n: expand Coordinate var for use in substring modification =%
     For /l %%I in (1 1 !btns[%%G][I]!)Do (      %\n: test if [Y;X] Coord contained in btn Coord Var =%
      If not "!btn[%%G][%%I][Coord]:[%%C]=!" == "!btn[%%G][%%I][Coord]!" (%\n%
       %OnClick%                                 %\n: play click sound effect if available =%
       Set "Group=%%G"                           %\n: assign groupname value the button clicked belongs to =%
       Set "If.Btn[%%G]=If [%%G][%%I] == [%%G]"  %\n: define If.Btn[GroupName] macro =%
       Set "ValidClick[%%G]=[%%G][%%I]"          %\n: assign [GroupName][Index] of clicked button =%
       Set "Clicked[%%G]=!Btn[%%G][%%I][String]!"%\n: assign the text containd in the clicked button =%
       If Defined Btn[%%G][%%I][items] (%\n%
        Set Btn[%%G][%%I][items]="!Btn[%%G][%%I][items]:{EQ}==!"%\n%
        Set "Btn[%%G][%%I][items]=!Btn[%%G][%%I][items]: =" "!"%\n%
        Set "Tmp.Items=!Btn[%%G][%%I][items]!"%\n%
        Set "Btn[%%G][%%I][items]="%\n%
        For %%t in (!Tmp.Items!)Do (%\n%
         Set "tmp.str=%%~t"%\n%
         Set "tmp.str=!tmp.Str:_= !"%\n%
         Set "!tmp.str!"%\n%
         Echo(!tmp.str!^|findstr.exe /R "[0-9]" ^> nul ^|^| Set "Btn[%%G][%%I][items]=!Btn[%%G][%%I][items]! "!tmp.str!""%\n%
        )%\n%
       )%\n%
       If Defined Btn[%%G][%%I]{t} (             %\n: toggle state handling. =%
        Set "ValidClick[%%G]{t}=[%%G][%%I]"      %\n: flag toggle state change for toggle.If.Not macro =%
        If "!Btn[%%G][%%I]{state}!"=="true" (    %\n: update console display of toggle state by inverting colors =%
        If not defined Btn[%%G][%%I]{m} (%\n%
         ^<nul set /P "=!Btn[%%G][%%I]!"%\n%
          Set "Btn[%%G][%%I]{state}=false"%\n%
         )%\n%
        )Else (%\n%
         set "tmpstr=!Btn[%%G][%%I]:38=7;38!"%\n%
         ^<nul set /P "=!tmpstr:48=7;48!"%\n%
         Set "Btn[%%G][%%I]{state}=true"%\n%
  )))))))%\n%
 )Else Set GroupName=

 Set "Toggle.If.not?=5"
:#5 \E36m
:#5 Usage: %Toggle.If.Not% \E0m{^<\E31m[Groupname][Index]\E0m^> ^| ^<\E31m[Groupname][Index]\E0m^> ^<\E31m[OtherGroupname][Index]\E0m^>}
:#5 \E33m
:#5 Macro Actions: \E0m
:#5 - Defines {state} false for all toggle buttons in GroupName except [Groupname][Index] 
:#5 - Updates Display Color of all buttons; Inverting each button with {state}=true
:#5 
:#5 * Multiple [GroupName][Index]'s \E31m with unique GroupNames \E0m may be supplied
:#5 \E33m
:#5 Example usage:\E36m
:#5 %Toggle.If.Not% !ValidClick[GroupName]!
:#5 \E0m
 Set Toggle.If.not=For %%n in (1 2)Do if %%n==2 (%\n%
  For /f "tokens=1,2 Delims=[]" %%G in ("!GroupName: =!")Do (%\n: Remove spaces from arg assignment =%
   If defined ValidClick[%%G]{t} (               %\n: If state change flagged true in Get.Click macro =%
    For /l %%i in (1 1 !btns[%%G][i]!)Do (       %\n: test each button in groupname =%
     If not "%%i"=="%%H" (                       %\n: If not button EQU clciked button =%
      Set "btn[%%G][%%i]{state}=false"           %\n: Force btn[%%G][%%i]{state} false =%
      ^<nul Set /P "=!btn[%%G][%%i]!"            %\n: Display button in standard unselected color =%
  ))))%\n%
 )Else Set GroupName=

 Set "Clean.Exit?=7"
:#7 
:#7 Clean.Exit \E33m
:#7  Restores codepage and Quickedit registry state
:#7  Clears the title and screen ; ends the local environment
:#7  executes Goto :Eof
:#7 \E0m
 Set Clean.Exit=(%\n%
  cls %\n%
  (%Reg.Restore%) ^> nul %\n%
  (Title ) %\n%
  ^<nul set /p "=%\E%[?25h" %\n%
  CHCP %active.cp% ^> nul %\n%
  Endlocal %\n%
  Goto :Eof %\n%
 )

 Set "Make.Btn?=9"
:#9  \E33m
:#9 Make.Btn Macro Usage: \E36m
:#9 %Make.Btn%\E0m ^<\E31mGroupName\E0m^> ^<\E31m/S "Btn text"\E0m^> [\E32m/Y Coord\E0m] [\E32m/X Coord\E0m] [\E32m/FG R G B\E0m]
:#9            [\E32m/BG R G B\E0m] [\E32m/BO \E0m{\E33mR G B\E0m^|\E33mR G B + R G B\E0m^|\E33mValue\E0m}] [\E32m/T\E0m] [\E32m/N\E0m]
:#9            [^<\E31m/TM\E0m^> [\E32m/D\E0m]^|[\E32m/CD Variable\E0m]]
:#9  \E37m
:#9  - Arg 1 must be Groupname. Switch order is NOT mandatory.
:#9  \E36m
:#9   /N \E37mReset button count for GroupName (Arg 1) to 0. use when creating buttons in a :label that is returned to. \E36m
:#9   /T \E37mDefine button as toggleable. Button state: 'Btn[Groupname][i]{state}' variable
:#9      alternates true or false when clicked; and clicked buttons Color is inverted on match. \E36m
:#9   /TM \E0m'Toggle Mandatory' as above; however mandatory true state for last selected button \E36m
:#9      /D  \E0m'default selection' ; Flags toggle {state} true on definition. \E31m * Requires \E36m/TM
:#9      /CD \E0m'Conditional default selection' ; If /CD Variable contains /S string
:#9           Flags toggle {state} true on definition. \E31m * Requires \E36m/TM
:#9 
:#9 Note: \E36m/BO \E37m{'Button box'} may supply a pair of R G B values for FG and BG by concatenating values with '+'
:#9   IE: '\E36m/BO \E38;2;255;0;0m\E48;2;0;0;100m38 2 255 0 0 + 48 2 0 0 100\E0m'
:#9   R G B sequences are groups of three integers between 0 and 255. Each R G B value adjusts the intensity of
:#9  that color. Valid values for Virtual terminal sequences can be referenced at:
:#9  \E32m https://docs.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences#text-formatting
:#9  \E33m
:#9 Default Y and X Coordinates is used are /X value is ommited \E37m
:#9 - Button defaults to next X spacing if /Y position included ; Else X = 2
:#9 - Button defaults to next Y spacing if /Y ommited ;
:#9   - defaults to previous /X spacing if /X also ommited
:#9 
:#9 \E38;2;81;81;81mExpansion time is approxiamtely 1/33rd of a second when all switches used.
:#9 \E0m

 Set Make.Btn[Switches]="S" "Y" "X" "FG" "BG" "BO" "T" "TM" "D" "N" "CD" "Def"

 Set Make.Btn=For %%n in (1 2)Do if %%n==2 (                              %\n: CAPTURE ARG STRING =%
  Set "Make.Btn[Syntax]=%\E%[33m!Make.Btn[args]!"%\n%
  For /F "Tokens=1,2 Delims==" %%G in ('Set "Make.Btn_" 2^^^> nul')Do Set "%%~G=" %\n: RESETS ALL MACRO INTERNAL VARS =%
  If not "!Make.Btn[args]:* /=!" == "!Make.Btn[args]!" (                              %\n: BUILD Make.Btn.Args[!Make.Btn_arg[i]!] ARRAY IF ARGS PRESENT =%
   Set "Make.Btn_leading.args=!Make.Btn[args]:*/=!"                                   %\n: SPLIT ARGS FROM SWITCHES =%
   For /F "Delims=" %%G in ("!Make.Btn_leading.args!")Do Set "Make.Btn_leading.args=!Make.Btn[args]:/%%G=!"%\n%
   Set ^"Make.Btn[args]=!Make.Btn[args]:"=!"                                          %\n: REMOVE DOUBLEQUOTES FROM REMAINING ARGSTRING - SWITCHES =%
   Set "Make.Btn_arg[i]=0"                                                            %\n: ZERO INDEX FOR ARGS ARRAY =%
   For %%G in (!Make.Btn_leading.args!)Do (                                           %\n: BUILD ARGS ARRAY =%
    Set /A "Make.Btn_arg[i]+=1"%\n%
    Set "Make.Btn_arg[!Make.Btn_arg[i]!]=%%~G"%\n%
    For %%i in ("!Make.Btn_arg[i]!")Do (                                              %\n: SUBSTITUTE THE FOLLOWING POISON CHARACTERS =%
     Set "Make.Btn_arg[%%~i]=!Make.Btn_arg[%%~i]:{SC}=;!"%\n%
     Set "Make.Btn_arg[%%~i]=!Make.Btn_arg[%%~i]:{QM}=?!"%\n%
     Set "Make.Btn_arg[%%~i]=!Make.Btn_arg[%%~i]:{FS}=/!"%\n%
     Set "Make.Btn_arg[%%~i]=!Make.Btn_arg[%%~i]:{AS}=*!"%\n%
     Set "Make.Btn_arg[%%~i]=!Make.Btn_arg[%%~i]:{EQ}==!"%\n%
     Set ^"Make.Btn_arg[%%~i]=!Make.Btn_arg[%%~i]:{DQ}="!"%\n%
  ))) Else (                                                                           %\n: IF NO ARGS REMOVE DOUBLEQUOTES FROM ARGSTRING - SWITCHES =%
   Set ^"Make.Btn[args]=!Make.Btn[args]:"=!"%\n%
   Set "Make.Btn_Arg[1]=!Make.Btn[args]!"%\n%
   Set "Make.Btn_Arg[i]=1"%\n%
  )%\n%
  For /L %%L in (2 1 4)Do If "!Make.Btn_LastSwitch!" == "" (%\n%
   If "!Make.Btn[args]:~-%%L,1!" == " " Set "Make.Btn_LastSwitch=_"%\n%
   If "!Make.Btn[args]:~-%%L,1!" == "/" (                                              %\n: FLAG LAST SWITCH TRUE IF NO SUBARGS ; FOR SWITCHES UP TO 3 CHARCTERS LONG =%
    For /F "Delims=" %%v in ('Set /A "%%L-1"')Do Set "Make.Btn_Switch[!Make.Btn[args]:~-%%v!]=true"%\n%
    If not "!Make.Btn[args]:/?=!." == "!Make.Btn[args]!." Set "Make.Btn_Switch[help]=true"%\n%
    Set "Make.Btn[args]=!Make.Btn[args]:~0,-%%L!"%\n%
    Set "Make.Btn_LastSwitch=_"%\n%
   )%\n%
  )%\n%
  For %%G in ( %Make.Btn[Switches]% )Do If not "!Make.Btn[args]:/%%~G =!" == "!Make.Btn[args]!" (%\n: SPLIT AND ASSIGN SWITCH VALUES =%
   Set "Make.Btn_Switch[%%~G]=!Make.Btn[args]:*/%%~G =!"%\n%
   If not "!Make.Btn_Switch[%%~G]:*/=!" == "!Make.Btn_Switch[%%~G]!" (%\n%
    Set "Make.Btn_Trail[%%~G]=!Make.Btn_Switch[%%~G]:*/=!"%\n%
    For %%v in ("!Make.Btn_Trail[%%~G]!")Do (%\n%
     Set "Make.Btn_Switch[%%~G]=!Make.Btn_Switch[%%~G]: /%%~v=!"%\n%
     Set "Make.Btn_Switch[%%~G]=!Make.Btn_Switch[%%~G]:/%%~v=!"%\n%
    )%\n%
    Set "Make.Btn_Trail[%%~G]="%\n%
    If "!Make.Btn_Switch[%%~G]:~-1!" == " " Set "Make.Btn_Switch[%%~G]=!Make.Btn_Switch[%%~G]:~0,-1!"%\n%
    If "!Make.Btn_Switch[%%~G]!" == "" Set "Make.Btn_Switch[%%~G]=true"%\n%
    If not "!Make.Btn_Switch[%%~G]!" == "" If not "!Make.Btn_Switch[%%~G]!" == "true" (%\n%
     Set "Make.Btn_Switch[%%~G]=!Make.Btn_Switch[%%~G]:{SC}=;!"%\n%
     Set "Make.Btn_Switch[%%~G]=!Make.Btn_Switch[%%~G]:{QM}=?!"%\n%
     Set "Make.Btn_Switch[%%~G]=!Make.Btn_Switch[%%~G]:{FS}=/!"%\n%
     Set "Make.Btn_Switch[%%~G]=!Make.Btn_Switch[%%~G]:{AS}=*!"%\n%
     Set "Make.Btn_Switch[%%~G]=!Make.Btn_Switch[%%~G]:{EQ}==!"%\n%
     Set ^"Make.Btn_Switch[%%~G]=!Make.Btn_Switch[%%~G]:{DQ}="!"%\n%
   ))%\n%
   If "!Make.Btn_Switch[%%~G]:~-1!" == " " Set "Make.Btn_Switch[%%~G]=!Make.Btn_Switch[%%~G]:~0,-1!"%\n%
  )%\n: ACTION SWITCH ASSESSMENT BELOW. USE CONDITIONAL TESTING OF VALID SWITCHES OR ARGS ARRAY TO ENACT COMMANDS FOR YOUR MACRO FUNCTION =%
  If not defined Make.Btn_Arg[1] (%\n:           Enforce button Groupname Definiton via Arg 1 =%
   Call "%Buttons_File%" Make.Btn%\n%
   ^<nul Set /P "=%\E%[E ^! %\E%[31mMissing Arg 1 GroupName in:%\E%[36m %%Make.btn%%%\E%[31m GroupName!Make.Btn[Syntax]:  = !%\E%[0m%\E%[E"%\n%
   Pause %\n%
   cls %\n%
   (%Reg.Restore%) ^> nul %\n%
   (Title ) %\n%
   ^<nul set /p "=%\E%[?25h" %\n%
   CHCP %active.cp% ^> nul %\n%
   Endlocal %\n%
   Goto :Eof %\n%
  )%\n%
  If not defined Make.Btn_Switch[S] (%\n:        Enforce button text definition via /S switch parameter value =%
   Call "%Buttons_File%" Make.Btn%\n%
   ^<nul Set /P "=%\E%[E ^! %\E%[31mMissing Switch /S in:%\E%[36m %%Make.btn%%!Make.Btn[Syntax]:  = ! %\E%[31m/S Button text%\E%[0m%\E%[E"%\n%
   Pause %\n%
   cls %\n%
   (%Reg.Restore%) ^> nul %\n%
   (Title ) %\n%
   ^<nul set /p "=%\E%[?25h" %\n%
   CHCP %active.cp% ^> nul %\n%
   Endlocal %\n%
   Goto :Eof %\n%
  )%\n%
  For %%e in ("!Make.Btn_Arg[1]!")Do (%\n:       Expand button Groupname ; Arg 1 =%
   If defined Make.Btn_Switch[N] (%\n:           Reset button group index and X Y positions if /N switch used =%
    Set "Btn[%%~e][X]="%\n%
    Set "Btn[%%~e][Y]="%\n%
    Set "Btns[%%~e][i]=0"%\n%
   )%\n%
   If defined Make.Btn_Switch[Y] (%\n:           Determine button Y Position according to /Y switch usage or default increment =%
    Set /A "Btn[%%~e][Y]=!Make.Btn_Switch[Y]!"%\n%
   )Else (%\n%
    Set /A "Btn[%%~e][Y]+=3+0"%\n%
   )%\n%
   If defined Make.Btn_Switch[X] (%\n:           Determine button X Position according to /X usage or default increment =%
    Set /A "Btn[%%~e][X]=!Make.Btn_Switch[X]!"%\n%
   )Else (%\n%
    If defined Make.Btn_Switch[Y] (%\n%
     Set /A "Btn[%%~e][X]=!L[%%~e][X]!+0"%\n%
    )Else (%\n%
     If not defined Btn[%%~e][X] Set "Btn[%%~e][X]=2"%\n%
   ))%\n%
   If !Btn[%%~e][X]! LSS 1 ( Set "Btn[%%~e][X]=1" )%\n: Constrain X min to One =%
   Set /a "Btns[%%~e][i]+=1+0"%\n:               Increment button Index =%
   For %%f in ("!Btns[%%~e][i]!")Do (%\n:        Expand button index =%
    Set "Btn[%%~e][!Btns[%%~e][i]!][p]=!Btn[%%~e][Y]!;!Btn[%%~e][X]!"%\n%
    Set "Btn[%%~e][!Btns[%%~e][i]!][string]=!Make.Btn_Switch[S]!"%\n%
    If /I "!Make.Btn_Switch[T]!"=="true" (%\n:   Define toggle vars according to /T or /TM switche usage =%
     Set "Btn[%%~e][%%~f]{t}=true"%\n%
     Set "Btn[%%~e][%%~f]{state}=false"%\n%
    ) Else If /I "!Make.Btn_Switch[TM]!"=="true" (%\n%
     Set "Btn[%%~e][%%~f]{t}=true"%\n%
     Set "Btn[%%~e][%%~f]{state}=false"%\n%
     Set "Btn[%%~e][%%~f]{m}=true"%\n%
    ) Else (%\n:                                 If /Tor /TM toggle switches not used ; ensure toggle vars undefined =%
     Set "Btn[%%~e][%%~f]{t}="%\n%
     Set "Btn[%%~e][%%~f]{state}="%\n%
     Set "Btn[%%~e][%%~f]{m}="%\n%
    )%\n%
    If defined Make.Btn_Switch[D] (%\n:          Define button as toggle state true =%
     If defined Btn[%%~e][%%~f]{t} (%\n:         if button is defined as toggleable =%
      Set "Btn[%%~e][%%~f]{state}=true"%\n%
    ))%\n%
    If defined Make.Btn_Switch[CD] (%\n:         Test supplied variable for contents of button text =%
     If defined Btn[%%~e][%%~f]{t} (%\n:         if button is defined as toggleable =%
      For %%1 in ("!Make.Btn_Switch[CD]!")Do (%\n%
       For %%2 in ("!Make.Btn_Switch[S]!")Do (%\n%
        If not "!%%~1:%%~2=!"=="!%%~1!" (%\n:     Define button as toggle state true on match =%
         Set "Btn[%%~e][%%~f]{state}=true"%\n%
    )))))%\n%
    If defined Make.Btn_Switch[FG] (%\n:         Assign Foreground color =%
     Set "Btn[%%~e][FG]=%\E%[38;2;!Make.Btn_Switch[FG]: =;!m"%\n%
    )Else (%\n%
     set "Btn[%%~e][FG]=%\E%[38;2;0;0;0m"%\n%
    )%\n%
    Set "Btn[%%~e][%%~f][FG]=!Btn[%%~e][FG]!"%\n%
    Set "Btn[%%~e][%%~f][iFG]=!Btn[%%~e][FG]:[38=48!"%\n%
    If defined Make.Btn_Switch[BG] (%\n%
     Set "Btn[%%~e][BG]=%\E%[48;2;!Make.Btn_Switch[BG]: =;!m"%\n%
    )Else (%\n%
     Set "Btn[%%~e][BG]=%\E%[48;2;230;230;200m"%\n%
    )%\n%
    Set "Btn[%%~e][%%~f][BG]=!Btn[%%~e][BG]!"%\n%
    Set "Btn[%%~e][%%~f][iBG]=!Btn[%%~e][BG]:[48=38!"%\n%
    If defined Make.Btn_Switch[BO] (%\n:         Process value of /BO border color =%
     Set "Btn[%%~e][Col]=!Btn[%%~e][Col]: + =m%\E%[!"%\n%
     Set "Btn[%%~e][Col]=%\E%[!Make.Btn_Switch[BO]: =;!m"%\n%
     Set "Btn[%%~e][Col]=!Btn[%%~e][Col]:+=m%\E%[!"%\n%
     Set "Btn[%%~e][Col]=!Btn[%%~e][Col]:[;=[!"%\n%
     Set "Btn[%%~e][Col]=!Btn[%%~e][Col]:;;=;!"%\n%
     Set "Btn[%%~e][Col]=!Btn[%%~e][Col]:;m=m!"%\n%
    ) Else (%\n:                                 Enact default border color if no value supplied =%
     set "Btn[%%~e][Col]=%\E%[90m"%\n%
    )%\n%
    Set "Btn[%%~e][%%~f][BO]=!Btn[%%~e][Col]!"%\n%
    Set "len="%\n:                               Get string length of button text =%
    Set "tmp.s=#!Make.Btn_Switch[S]!"%\n%
    For %%P in (8192 4096 2048 1024 512 256 128 64 32 16 8 4 2 1) do (%\n%
     If "!tmp.s:~%%P,1!" NEQ "" (%\n%
      Set /a "len+=%%P"%\n%
      Set "tmp.s=!tmp.s:~%%P!"%\n%
    ))%\n%
    Set /A "Btn{Xmin}=!Btn[%%~e][X]!+1", "Btn{Xmax}=!Btn[%%~e][X]!+len", "l[%%~e][X]=!Btn[%%~e][X]!+len+2"%\n%
    Set "Btn[%%~e][%%~f][S]="%\n%
    Set "Btn[%%~e][%%~f][Bar]="%\n%
    Set "Btn[%%~e][%%~f][Coord]="%\n%
    For /l %%i in (!Btn{Xmin}! 1 !Btn{Xmax}!)Do (%\n%
     Set /A "Btn[%%~e][%%~f][Len]=%%i-3", "Xoffset=%%i-1"%\n%
     Set "Btn[%%~e][%%~f][Coord]=!Btn[%%~e][%%~f][Coord]![!Btn[%%~e][Y]!;!Xoffset!]"%\n%
     Set "Btn[%%~e][%%~f][Bar]=!Btn[%%~e][%%~f][Bar]!═"%\n%
     Set "Btn[%%~e][%%~f][S]=!Btn[%%~e][%%~f][S]! "%\n%
    )%\n%
    Set /A "Btn[%%e][Cpos]=!Btn[%%~e][Y]!+2"%\n%
    If defined Make.Btn_Switch[Def] Set "btn[%%~e][%%~f][items]=!Make.Btn_Switch[Def]!"%\n%
    Set "Btn[%%~e][%%~f]=%\E%[!Btn[%%~e][Y]!;!Btn[%%~e][X]!H!Btn[%%~e][%%~f][BO]!%\E%7║%\E%8%\E%[1A╔!Btn[%%~e][%%~f][Bar]!╗%\E%8%\E%[1B╚!Btn[%%~e][%%~f][Bar]!╝%\E%8%\E%[1C%\E%[0m!Btn[%%~e][%%~f][FG]!!Btn[%%~e][%%~f][BG]!!Make.Btn_Switch[S]!%\E%[0m!Btn[%%~e][%%~f][BO]!║%\E%[0m%\E%[2E%\E%7"%\n%
    Set "Btn[%%~e][%%~f][t]=%\E%[0m!Btn[%%~e][%%~f][FG]!!Btn[%%~e][%%~f][BG]!!Make.Btn_Switch[S]!%\E%[0m!Btn[%%~e][%%~f][BO]!║%\E%[0m%\E%[K"%\n%
  ))%\n%
 %= ESCAPE AMPERSANDS AND REDIRECTION CHARACTERS.  =%) Else Set Make.Btn[args]=

 <nul set /p "=%\E%[?25l"

 If not "%~1" == "" (
  If /I not "%~1" == "def" (
   Goto :button_help
  )Else Exit /b 0
 )

==========
 Goto :BUttonsMain
==========

:# HELP INFO

============
:button_help </?|Function_Name|Macro_Name>
 Set "_D="
 If not "%~1"=="" (
  Setlocal EnableDelayedExpansion
  Set "_D=!%~1?!"
 )
 Endlocal & Set "_D=%_D%"

 If not "%~1"=="" (
  If Defined _D (
   Mode 120,45
   (
    Echo(%\E%[36mSyntax: %\E%[0m^<%\E%[31mMandatory%\E%[0m^> [%\E%[32mOptional%\E%[0m] {%\E%[33mMutually^%\E%[0m^|%\E%[33mExclusive%\E%[0m}
    For /f "Tokens=2* Delims=%_D%" %%T in ('Findstr /BLIC:":#%_D%" "%Buttons_File%"')Do (
     Set "line=%%T"
     Call Set "line=%%line:buttons.bat="%~f0"%%"
     Call Echo(%%Line:\E=%\E%[%%
    )
   )> "%TEMP%\%~n0_Help"
   Type "%TEMP%\%~n0_Help" > Con
   Exit /B -1
  )Else (
   Findstr /BLIC:":%~1 " "%~f0" >nul && (
    Echo(%\E%[36mSyntax: %\E%[0m^<%\E%[31mMandatory%\E%[0m^> [%\E%[32mOptional%\E%[0m] {%\E%[33mMutually^%\E%[0m^|%\E%[33mExclusive%\E%[0m}
    <nul Set /P "=%\E%[K %~1 Usage:%\E%[2E Call "
    Findstr /BLIC:":%~1 " "%Buttons_File%"
    Exit /B -1
   ) || (
    Echo(Help query '%~1' does not match any existing Macro or Function.
    Echo(Check your Spelling and try again.
    Exit /B -1
   )
  )
 )Else (
  Echo(%\E%[33mDelayed Expansion %\E%[31mmust not %\E%[33mbe enabled prior to running %\E%[36m%~nx0%\E%[0m
  Exit /B -1
 )
Goto :eof

:TestHost ====================== Identify parent environment
 REM function a derivitive of the method proposed by Mathieu at:
 REM  https://discord.com/channels/288498150145261568/931201474338357300

 Setlocal EnableDelayedExpansion

 Set "ParentProcessID="
 wmic process get parentprocessid,name |find "WMIC" 1>"%TEMP%\PID.dat"

 For /F "UsebackQ tokens=2" %%G in ("%TEMP%\PID.dat")Do (
  Set "querry=powershell -nologo -noprofile -command gwmi Win32_Process -filter 'processid = %%G' ^| select ParentProcessId"
  For /f "Skip=2 Tokens=1,2 Delims=- " %%I in ('!Querry!')Do (
   Set "ParentProcessID=%%I"
  )
 )
 Del "%TEMP%\PID.dat"
 Endlocal & Set "ParentProcessID=%ParentProcessID%"

 set "ProcessType=0"
 set "ParentProcessName="

 > nul 2>&1 Set "WT_SESSION" && (
  set "ProcessType=3"
  set "ParentProcessName=WindowsTerminal.exe"
 )

 If Defined ParentProcessID (
  For /F "Skip=1 tokens=1 delims=," %%G in ('Tasklist /FI "PID EQ %ParentProcessID%" /FO CSV')Do If %ProcessType% EQU 0 (
   If /I not "%%~G"=="cmd.exe" (
    Set "ParentProcessName=%%~G"
   )Else Set "ParentProcessName=%%~G"
  ) Else If /I "%%~G"=="cmd.exe" If %ProcessType% EQU 3 (
   Set "ProcessType=2"
   Set "ParentProcessName=%%~G child of WindowsTerminal.exe"
  )
 )

 If /I "%ParentProcessName%"=="Explorer.exe" Set "ProcessType=1"
 If /I not "%ParentProcessName%" == "cmd.exe" If %ProcessType% EQU 0 Set "ProcessType=-1"

 Exit /b %ProcessType%

:TestVT
REM test if console is hosted via windows terminal, differentiate between a cmd.exe instance that is a child process of wt.exe
REM bg.exe does not behave as intended when executed from windows terminal.
REM Windows Terminal behaviour       - Does not consistenly flag the release of mouse button click as the end of the input stream.
REM  - expected behavior for cmd.exe - Read mouse input only while mouse button is depressed.
REM impact: Returns input on mouse position change event as well as mouse click event after first click.
REM         The Buttons macro system is designed to act as a script blocking input method and prevent furthor execution
REM         until a click event occurs. In the Windows terminal environment, the button would be deemed as clicked
REM         as soon as the mouse is moved over its location, instead of when the button is clicked.
 Call:TestHost
 If Errorlevel 3 (
  Echo(This script will not work correctly in windows terminal.
  Pause
  Exit /B 1
 )
 Set "VTsupport="
 2> nul (
  More < "%~f0:VTsupport" > nul && (
   Exit /b 0
  ) || (
   <Nul Set /P "=Verifying Compatability %\E%[2D"
   for /F "delims=" %%a in ('"PowerShell $console=$Host.UI.RawUI; $curPos=$console.CursorPosition; $rect=new-object System.Management.Automation.Host.Rectangle $curPos.X,$curPos.Y,$curPos.X,$curPos.Y; $BufCellArray=$console.GetBufferContents($rect); Write-Host $BufCellArray[0,0].Character;"') do (
    Cls
    If "%%a" == "y" (
     (Echo(true) >"%~f0:VTsupport"
     Exit /b 0
    )else (
     Echo(Virtual terminal sequences not enabled on your system. This program will not execute as intended.
     Exit /b 1
 ))))
Exit /b 2

====================
REM Button Functions
====================

:YesNo      ["Option 1"] ["Prompt 2"] ["Spoken Prompt"]
REM Default:    Yes           No

 %Buffer:@=Alt%
 If not "%~3"=="" start /b "" PowerShell -Nop -ep Bypass -C "Add-Type –AssemblyName System.Speech; (New-Object System.Speech.Synthesis.SpeechSynthesizer).Speak('%~3');

 If "%~1"=="" %Make.Btn% YN /N /S "Yes" /Y 3 /X 3 /FG 0 0 0 /BG 255 0 0 /BO 38 2 60 0 0 + 48 2 20 20 40
 If not "%~1"=="" %Make.Btn% YN /N /S "%~1" /Y 3 /X 3 /FG 0 0 0 /BG 255 0 0 /BO 38 2 60 0 0 + 48 2 20 20 40
 If "%~2"=="" %Make.Btn% YN /S "No" /Y 3 /FG 0 0 0 /BG 0 255 0 /BO 38 2 0 60 0 + 48 2 20 20 40
 If not "%~2"=="" %Make.Btn% YN /S "%~2" /Y 3 /FG 0 0 0 /BG 0 255 0 /BO 38 2 0 60 0 + 48 2 20 20 40

:YesNoWait
 %Get.Click% YN
 If defined ValidClick[YN] (
  %Buffer:@=Main%
 )Else Goto :YesNoWait
 %If.Btn[YN]%[1] Exit /B 1
 %If.Btn[YN]%[2] Exit /B 2

=========
:ColorMod <Prefixvar.Extension> [-l]
:# Prefix var doubles as the name of the Alternate data stream color variables as saved to / loaded from
:# values returned:
:# prefixvar.ext.FG.Color prefixvar.ext.BG.Color
:# prefixvar.ext_FG_Red prefix.var_FG_Blue prefix.var_FG_Green
:# prefixvar.ext_BG_Red prefix.var_BG_Blue prefix.var_BG_Green
:#
 %Buffer:@=Alt%
 If Not "%~1" == "" Set "Type=%~1"

:# load any existing saved values.
 (For /F "UsebackQ Delims=" %%G in ("%~f0:%Type%")Do %%G) 2> nul
 If /I "%~2"=="-l" Goto :Eof

 If "!%Type%_FG_Red!"=="" If "!%Type%_BG_Red!"=="" (
  For %%Z in ("FG" "BG")Do (
   If not defined %Type%.%%~Z.Color (
    Cls & Echo(Defalut value for %Type%.%%~Z.Color must be defined in format rrr;ggg;bbb
    Pause
    Exit
   )
   For /F "Tokens=1,2,3 Delims=;" %%1 in ("!%Type%.%%~Z.Color!")Do (
    Set "%Type%_%%~Z_Red=%%1"
    Set "%Type%_%%~Z_Green=%%2"
    Set "%Type%_%%~Z_Blue=%%3"
 )))

 If "!%Type%_Zone!" == "" Set "%Type%_Zone=BG"
 If "!%Type%_Spectrum!" == "" Set "%Type%_Spectrum=%Type%_!%Type%_Zone!_Blue"

:# definition of /d switch assigns default toggle state to last stored value; or default value if no value stored.

%= [CMcolor][1] =%	     %Make.btn% CMcolor /s Red /y 3 /x 3 /fg 255 0 0 /bg 0 0 0 /bo 48 2 0 0 0 + 38 2 255 255 255 /tm /cd %Type%_Spectrum /N
%= [CMcolor][2] =%	     %Make.btn% CMcolor /s Green /y 3 /fg 0 255 0 /bg 0 0 0 /bo 48 2 0 0 0 + 38 2 255 255 255 /tm /cd %Type%_Spectrum
%= [CMcolor][3] =%	     %Make.btn% CMcolor /s Blue /y 3 /fg 0 0 255 /bg 0 0 0 /bo 48 2 0 0 0 + 38 2 255 255 255 /tm /cd %Type%_Spectrum

%= [CMzone][1] =%	     %Make.btn% CMzone /s FG /y 6 /x 3 /tm /bo 48 2 0 0 0 + 38 2 255 255 255 /cd %Type%_Zone /N
%= [CMzone][2] =%	     %Make.btn% CMzone /s BG /y 6 /x 7 /bo 48 2 0 0 0 + 38 2 255 255 255 /tm /cd %Type%_Zone

%= [CMcontrol][2] =%	     %Make.btn% CMcontrol /s " ▲   " /y 6 /x 11 /fg 255 255 255 /bg 50 20 50 /bo 33 /N
%= [CMcontrol][3] =%	     %Make.btn% CMcontrol /s " ▼   " /y 6 /fg 255 255 255 /bg 50 20 50 /bo 33
%= [CMcontrol][1] =%	     %Make.btn% CMcontrol /s "     Accept       " /bg 180 160 0 /bo 32 /y 9 /x 3

:ColorModLoop
 Set "%Type%.FG.Color=!%Type%_FG_Red!;!%Type%_FG_Green!;!%Type%_FG_Blue!"
 Set "%Type%.BG.Color=!%Type%_BG_Red!;!%Type%_BG_Green!;!%Type%_BG_Blue!"

 <nul Set /P "=%\E%[13d%\E%[G%\E%[38;2;255;255;255m%\E%[48;2;!%Type%.BG.Color!m%Type% FG: %\E%[38;2;!%Type%.FG.Color!m!%Type%_FG_Red!;!%Type%_FG_Green!;!%Type%_FG_Blue! %\E%[38;2;255;255;255mBG:%\E%[38;2;!%Type%.FG.Color!m!%Type%_BG_Red!;!%Type%_BG_Green!;!%Type%_BG_Blue!%\E%[0m%\E%[K"

 %Get.Click% CMzone CMcolor CMcontrol
 If not defined Group Goto :ColorModLoop

 If not "%Group%" == "CMcontrol" %Toggle.If.Not% !ValidClick[%Group%]!

 If "%Group%"=="CMzone" (
  Set "%Type%_Zone=!Clicked[%Group%]!"
  If "!Clicked[%Group%]!"=="FG" (
   Set "%Type%_Spectrum=!%Type%_Spectrum:BG=FG!"
  )Else Set "%Type%_Spectrum=!%Type%_Spectrum:FG=BG!"
 )

 If "%Group%"=="CMcolor" Set "%Type%_Spectrum=%Type%_!%Type%_Zone!_!Clicked[%Group%]!"

 For /f "Delims=" %%G in ("!%Type%_Spectrum!") Do (
  %If.Btn[CMcontrol]%[1] (
   If not !%%G! EQU 255 ( Set /A "%%G+=5" )Else Start /b "" %BG.exe% play "%WINDIR%\Media\Windows Error.wav"
  )
  %If.Btn[CMcontrol]%[2] (
   If not !%%G! EQU 0 ( Set /A "%%G-=5" )Else Start /b "" %BG.exe% play "%WINDIR%\Media\Windows Error.wav"
 ))

:# Update stored Color values in alternate data stream
 (For /f "Delims=" %%G in ('Set %Type%')Do Echo(Set "%%G") >"%~f0:%Type%"

 %If.Btn[CMcontrol]%[3] (
  %Buffer:@=Main%
  Goto :Eof
 )

Goto :ColorModLoop


==========
:ShowState <GroupName>
 %Buffer:@=Alt%
 For %%G in (%*)Do (
  For /l %%i in (1 1 !Btns[%%~G][i]!)Do If defined Btn[%%~G][%%i]{t} Echo(Btn[%%~G][%%i]{state}=!Btn[%%~G][%%i]{state}!
 )
 Timeout /T 15
 %Buffer:@=Main%
 Cls
Goto :eof

==========================
:# REQUIRED UTILITY BG.exe
:# - Allows mouse click to be accepted [ blocking input ]
:# - Allows .Wav files to be played
:# - Refer to the documentation at the github repository for all usage options. [ link below ]

/* BG.exe V 3.9
  https://github.com/carlos-montiers/consolesoft-mirror/blob/master/bg/README.md
  Copyright (C) 2010-2018 Carlos Montiers Aguilera

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

  Carlos Montiers Aguilera
  cmontiers@gmail.com
 */

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-----END CERTIFICATE-----

==============================
:ButtonsMain Script body - USAGE DEMO
==============================

:# Enable Macros; facilitate nested variables !element[%index%]!
 Setlocal enableDelayedExpansion

:# Ensure no Existing variables prefixed 'Btn'
 For /f "Tokens=1,2 Delims==" %%G in ('Set Btn 2^> nul')Do Set "%%G="

 Set /A "Density=4", "minX=5", "maxX=45", "minY=5", "maxY=20"
 Set "Live.Cell.Char=╬"
 Set "Live.Cell.Char[i]=20"

 For %%z in (Live Dead)Do Call :ColorMod %%z.cell -l

 If "!Live.Cell.FG.Color!"=="" Set "Live.Cell.FG.Color=250;70;0"
 If "!Live.Cell.BG.Color!"=="" Set "Live.Cell.BG.Color=0;80;160"
 If "!Dead.Cell.FG.Color!"=="" Set "Dead.Cell.FG.Color=20;30;40"
 If "!Dead.Cell.BG.Color!"=="" Set "Dead.Cell.BG.Color=0;0;0"

%= [demo][1] =% %Make.Btn% demo /S Option One /t
%= [demo][2] =% %Make.Btn% demo /S Option Two /t
%= [demo][3] =% %Make.Btn% demo /S Option Three /t
%= [demo][4] =% %Make.Btn% demo /S "    Exit      " /bo 38 2 190 160 0 + 48 2 40 0 0 /bg 40 0 0 /fg 40 200 40

:Demoloop REM [ demo -  Generic menu via a loop ]
REM redefines buttons each loop with current color values. Note /N switch used to reset
REM button group.
%= [CellCol][1] =% %Make.Btn% CellCol /S Live.Cell /X 20/fg %Live.cell.FG.Color:;= % /bg %Live.cell.BG.Color:;= % /bo 33 /N
%= [CellCol][2] =% %Make.Btn% CellCol /S Dead.Cell /fg %Dead.cell.FG.Color:;= % /bg %Dead.cell.BG.Color:;= % /bo 33

REM Expand Get.Click macro with arguments corresponding to the group names of buttons defined using make.btn
REM Each loop Displays Buttons current toggle state. Use goto to break out of a loop to your target label.
 %Get.Click% demo CellCol

 Title Y;X:!C{pos}! C:!Clicked[%Group%]! VC:!ValidClick[%Group%]!
 %If.btn[demo]%[4] (
  Call :YesNo Yes No "Are you sure?"
  If "!Clicked[YN]!" == "Yes" (
   cls
   REM [ demo - Familiarise users with state definitions for toggle buttons. ]
   Set btn[ | findstr /lic:"{state}"
   Pause
   %Clean.Exit%
  )
 )

Rem assess If button clicked belonged to a specific group, if true Passes the buttons text to the Function ColorMod
 If "%Group%"=="CellCol" Call :ColorMod !Clicked[CellCol]!

Goto :Demoloop

Took a crack at trying to run mouse.exe from a second thread in order to be able to use the input in a non blocking way, unfortunately no luck. The thread hung while the primary looped - I expect mouse.exe recieved no input from the second thread due to the firsts ongoing execution.

EDIT: had to update the script with the release of windows 11. Virtual terminal sequence shorthand for directional cursor positioning is no longer supported. Also updated windows version testing.
Last edited by T3RRY on 26 Jan 2022 12:07, edited 19 times in total.

Lowsun
Posts: 29
Joined: 14 Apr 2019 17:22

Re: Button functions via VT100, and Mouse.exe

#3 Post by Lowsun » 13 Jun 2021 17:01

Interesting. I've made something similar using Powershell instead of mouse.exe, though the method I use means it only works in full screen. I remember seeing a post by Aacini to multithread Powershell, so I used this snippet

Code: Select all

POWERSHELL  ^
Add-Type -AssemblyName System.Windows.Forms;  ^
$A = [math]::round([System.Windows.Forms.Screen]::PrimaryScreen.WorkingArea.Width / $Host.UI.RawUI.WindowSize.Width);  ^
$B = [System.Windows.Forms.Screen]::PrimaryScreen.WorkingArea.Height / $Host.UI.RawUI.WindowSize.Height;  ^
while($true) {  ^
  $X = [math]::round([System.Windows.Forms.Cursor]::Position.X / $A);  ^
  $Y = [math]::round([System.Windows.Forms.Cursor]::Position.Y / $B);  ^
  $M = [System.Windows.Forms.UserControl]::MouseButtons;  ^
  Write-Output "$X-$Y-$M"  ^
} | "%~F0" GAME
to have Powershell put the coordinates/mouse to Batch, and a simple Button function. This script creates three buttons which you can press using mouse.

Code: Select all

@ECHO OFF
SETLOCAL ENABLEDELAYEDEXPANSION
IF not "%~1" == "" (
    GOTO :%~1
)
START /MAX "" "%~F0" START
EXIT

:START
FOR /F "tokens=3" %%A in ('REG QUERY "HKEY_CURRENT_USER\Control Panel\Desktop\WindowMetrics" /v CaptionHeight') DO (
    SET /A "title=%%A / -15"
)
FOR /F %%A in ('ECHO prompt $E^| cmd') DO SET "ESC=%%A"
CALL :MAKEBUTTON 5 5 10 5 "Button 1" "20;120;20" "200;100;100"
SET "bu[1]=%bu[button]%"&SET "bu[1coord]=%bu[coord]%"
CALL :MAKEBUTTON 30 5 12 9 "Hey there" "2550;100;30" "25;25;45"
SET "bu[2]=%bu[button]%"&SET "bu[2coord]=%bu[coord]%"
CALL :MAKEBUTTON 50 5 8 7 "Cool" "50;168;160" "32;18;69"
SET "bu[3]=%bu[button]%"&SET "bu[3coord]=%bu[coord]%"

:CONTROL
ECHO Loading...
POWERSHELL  ^
Add-Type -AssemblyName System.Windows.Forms;  ^
$A = [math]::round([System.Windows.Forms.Screen]::PrimaryScreen.WorkingArea.Width / $Host.UI.RawUI.WindowSize.Width);  ^
$B = [System.Windows.Forms.Screen]::PrimaryScreen.WorkingArea.Height / $Host.UI.RawUI.WindowSize.Height;  ^
Write-Output "Okay";  ^
while($true) {  ^
  $X = [math]::round([System.Windows.Forms.Cursor]::Position.X / $A);  ^
  $Y = [math]::round([System.Windows.Forms.Cursor]::Position.Y / $B);  ^
  $M = [System.Windows.Forms.UserControl]::MouseButtons;  ^
  Write-Output "$X-$Y-$M"  ^
} | "%~F0" GAME
EXIT

:GAME
FOR /L %%# in () DO (
    SET /P "com="
    IF defined com (
        IF "!com:-=!" == "!com!" (
            TITLE Click on the Button^^!
            ECHO %ESC%[?25l%ESC%[2J%bu[1]%%bu[2]%%bu[3]%
        ) else (
            FOR /F "tokens=1-3 delims=-" %%A in ("!com!") DO (
                IF not "%%C" == "None" (
                    FOR /L %%Q in (1, 1, 3) DO (
                        IF not "!bu[%%Qcoord]:%%B;%%A=!" == "!bu[%%Qcoord]!" (
                            ECHO %ESC%[20;20H You pressed the Button %%Q^^!
                        )
                    )
                )
            )
        )
        SET "com="
    )
)

:MAKEBUTTON <x> <y> <w> <h> <text> <coltext> <colbg>
SETLOCAL
SET "bu[coord]="&SET "bu[border]="&SET "bu[button]=%ESC%[%2;%1H"&SET "bu[text]=%~5"
CALL :STRLEN bu[text] bu[text]
SET /A "bu[space]=(%3 - bu[text]) / 2", "bu[center]=((%4 - 1) / 2) + %2"
FOR /L %%X in (1, 1, %3) DO (
    SET "bu[border]=!bu[border]!Û"
)
FOR /L %%Y in (0, 1, %4) DO (
    SET /A "d[y]=%2 + %%Y"
    FOR /L %%X in (0, 1, %3) DO (
        SET /A "d[x]=%1 + %%X"
        SET "bu[coord]=!bu[coord]!$!d[y]!;!d[x]!"
    )
    SET "bu[button]=!bu[button]!%bu[border]%%ESC%[B%ESC%[%1G"
)
ENDLOCAL&SET "bu[coord]=%bu[coord]%$"&SET "bu[button]=%ESC%[38;2;%~7m%bu[button]%%ESC%[%bu[center]%;%1H%ESC%[%bu[space]%C%ESC%[48;2;%~7m%ESC%[38;2;%~6m%~5%ESC%[0m"
GOTO :EOF

::from user jeb from stackoverflow
:strlen <resultVar> <stringVar>
(   
    setlocal EnableDelayedExpansion
    (set^ tmp=!%~2!)
    if defined tmp (
        set "len=1"
        for %%P in (4096 2048 1024 512 256 128 64 32 16 8 4 2 1) do (
            if "!tmp:~%%P,1!" NEQ "" ( 
                set /a "len+=%%P"
                set "tmp=!tmp:~%%P!"
            )
        )
    ) ELSE (
        set len=0
    )
)
( 
    endlocal
    set "%~1=%len%"
    exit /b
)

T3RRY
Posts: 250
Joined: 06 May 2020 10:14

Re: Button functions via VT100, and Mouse.exe

#4 Post by T3RRY » 14 Jun 2021 05:18

Again, very nice lowsum. the multithreading gives it alot of potential for use as a means of input during gameplay. I'll have to find time to play around with it to see how accurate the coordinate reads are.

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