Dinosaur Game from Chrome in Batch - Remake

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IcarusLives
Posts: 175
Joined: 17 Jan 2016 23:55

Dinosaur Game from Chrome in Batch - Remake

#1 Post by IcarusLives » 07 May 2024 07:46

Hello!

This game is made 100% pure batch, utilizing Vt100 and multi-threading for the desired effects.

enjoy :)

Image

Code:
https://github.com/IcarusLivesHF/Batch- ... meGame.bat

Code: Select all

Controls:
    W:   Jump
    TAB: QUIT
Last edited by IcarusLives on 16 May 2024 05:40, edited 1 time in total.

shodan
Posts: 89
Joined: 01 May 2023 01:49

Re: Dinosaur Game from Chrome in Batch - Remake

#2 Post by shodan » 13 May 2024 19:28

In pure batch too, I am impressed

I wonder if we will ever manage native batch Sixel support (without needing a terminal with builtin sixel support of windows 11)

https://askubuntu.com/questions/97542/h ... l-pictures

(see viu and icat)

penpen
Expert
Posts: 2009
Joined: 23 Jun 2013 06:15
Location: Germany

Re: Dinosaur Game from Chrome in Batch - Remake

#3 Post by penpen » 14 May 2024 05:50

I wonder if you meant sth like the following:
- viewtopic.php?t=5266
- viewtopic.php?t=6254
- viewtopic.php?t=7153

shodan
Posts: 89
Joined: 01 May 2023 01:49

Re: Dinosaur Game from Chrome in Batch - Remake

#4 Post by shodan » 14 May 2024 22:07

Probably yes,

I'm not an expert on the topic of console graphics. I did use the win32 api to draw on the console window but I'm not sure that counts when passing a window over it makes the image disappear.

I am curious about sixel which appears to be a standard of some kind from the long ago

https://www.arewesixelyet.com/

https://en.wikipedia.org/wiki/Sixel

https://www.youtube.com/watch?v=DF5z6ZO8H60
https://www.youtube.com/watch?v=H5r9d9Prrbg
https://www.youtube.com/watch?v=YyRxkPMIBXk
https://www.reddit.com/r/commandline/co ... why_sixel/
https://iterm2.com/documentation-images.html
https://sw.kovidgoyal.net/kitty/graphics-protocol/
https://www.reddit.com/r/linux/comments ... bility_in/
https://saitoha.github.io/libsixel/
https://github.com/zellij-org/zellij/issues/371
https://news.ycombinator.com/item?id=35936079
https://github.com/termux/termux-app/issues/142
https://news.ycombinator.com/item?id=35132671
https://juliapackages.com/p/sixel
https://pypi.org/project/PySixel/

I can't find it right now, but I seem to remember a full blown application, that you could click and had window graphical metaphor in sixel format in a regular terminal with sixel support.

Not sure where this is going but it's cool

einstein1969
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Posts: 960
Joined: 15 Jun 2012 13:16
Location: Italy, Rome

Re: Dinosaur Game from Chrome in Batch - Remake

#5 Post by einstein1969 » 19 May 2024 07:12

I like.

Nice graphics, good performance, good gameplay.

Improvements suggested to me by my head:

Automatic delay calculation, or delay based on the "time" variable. Each PC has different performances so it would be preferable to work on the past time.

space and time! Einstein tells you!

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