Batch+ Project
Moderator: DosItHelp
Re: Batch+ Project
@orange_batch
Good research, it may be possible after all.
But I am so busy, and know little C, and I don't even have the compiler.
Good research, it may be possible after all.
But I am so busy, and know little C, and I don't even have the compiler.
-
- Posts: 287
- Joined: 16 Mar 2011 19:17
- Location: scriptingpros.com
- Contact:
Re: Batch+ Project
Ok nit I would like to contribute something positive to your project in the form of your message box idea.
I have been working with some autoit for the project I guess it could be in any language but this seemed to work.
We have a udf with some advanced options and a basic layout. I'm thinking something along the lines of when button pressed set a flag to the batch script.
The idea is something like
Now communicating with autoit and batch is a bit tricky but can be done in the form of sending and receiving console output much in the same way we =<
So I am looking for some ideas as to what else this message box system could use or what you would like to see outside of what is already posted here and in previous post
autoit udf
autoit coomand line layout - new features
I have been working with some autoit for the project I guess it could be in any language but this seemed to work.
We have a udf with some advanced options and a basic layout. I'm thinking something along the lines of when button pressed set a flag to the batch script.
The idea is something like
Code: Select all
msgbox args
if [%flag%]==[value]
execute whats needed
Now communicating with autoit and batch is a bit tricky but can be done in the form of sending and receiving console output much in the same way we =<
So I am looking for some ideas as to what else this message box system could use or what you would like to see outside of what is already posted here and in previous post
autoit udf
Code: Select all
#include-once
; #INDEX# =======================================================================================================================
; Title .........: Message Box
; Description ...: An alternitive to MsgBox that does not halt execution of your program and gives greater control.
; ===============================================================================================================================
; Return Value Constants
Global Const $MB_ICON = -2
Global Const $MB_OK = 1
Global Const $MB_CANCEL = 2
Global Const $MB_ABORT = 3
Global Const $MB_RETRY = 4
Global Const $MB_IGNORE = 5
Global Const $MB_YES = 6
Global Const $MB_NO = 7
Global Const $MB_TRYAGAIN = 10
Global Const $MB_CONTINUE = 11
;Button-related Flags
Global Const $MBB_OK = 0
Global Const $MBB_OK_CANCEL = 1
Global Const $MBB_ABORT_RETRY_CANCEL = 2
Global Const $MBB_YES_NO_CANCEL = 3
Global Const $MBB_YES_NO = 4
Global Const $MBB_RETRY_CANCEL = 5
Global Const $MBB_CANCEL_TRYAGAIN_CONTINUE = 6
;Icon Related Flags
Global Const $MBI_STOP = 0x10
Global Const $MBI_QUESTION = 0x20
Global Const $MBI_EXCLAMATION = 0x30
Global Const $MBI_INFORMATION = 0x40
;Default Related Flags
Global Const $MBD_FIRST = 0
Global Const $MBD_SECCOND = 0x100
Global Const $MBD_THIRD = 0x200
;Misc Flags
Global Const $MBM_SYSTEM = 0x1000
Global Const $MBM_TASK = 0x2000
Global Const $MBM_TOPMOST = 0x40000
Global Const $MBM_RIGHTJUST = 0x80000
;==============================================================================================================================
; #NO_DOC_FUNCTION# =============================================================================================================
; Not documented at this time
; ===============================================================================================================================
;_MessageBox_GetNextHandle
;_MessageBox_ProcessFlag
;_MessageBox_SetButtonTip_Internal
;_MessageBox_Update_Internal
;_MessageBox_Update_GenerateOutput
; ===============================================================================================================================
; #CURRENT# =====================================================================================================================
;_MessageBox_Create
;_MessageBox_Destroy
;_MessageBox_SetButtonText
;_MessageBox_SetButtonTip
;_MessageBox_SetTimeout
;_MessageBox_SetWindowIcon
;_MessageBox_Update
; ===============================================================================================================================
;==============================================================================================================================
Global $_MessageBox_GUI[2]
Global $_MessageBox_TYPE[2]
Global $_MessageBox_BUTTONS[2]
Global $_MessageBox_BUTTON_1[2]
Global $_MessageBox_BUTTON_2[2]
Global $_MessageBox_BUTTON_3[2]
Global $_MessageBox_ICON[2]
Global $_MessageBox_TIMEOUT[2]
Global $_MessageBox_TIMESTAMP[2]
Global $_MessageBox_HANDLES[2]
; #FUNCTION# ====================================================================================================================
; Name...........: _MessageBox_Create
; Description ...: Creates a new Message Box
; Syntax.........: _MessageBox_Create($flag, $title, $text , $timeout = -1, $hwnd = -1)
; Parameters ....: All Parameters are the same as MsgBox
; Return values .: Success - The handle of the Message Box (note, this is an internal value, not the handle to the window)
; Failure - No Failure messages at this time
; Related .......: _MessageBox_Destroy
; Link ..........;
; Example .......; No
; ===============================================================================================================================
Func _MessageBox_Create($flag, $title, $text , $timeout = -1, $hwnd = -1)
Local $handle = _MessageBox_GetNextHandle()
$flag = _MessageBox_ProcessFlag($flag)
Local $width = 600, $height = 90, $temp, $buttons, $buttontext[3]
Switch $flag[0]
Case 0
$buttons = 1
$buttontext[0]="OK"
Case 1
$buttons = 2
$buttontext[0]="OK"
$buttontext[1]="Cancel"
Case 2
$buttons = 3
$buttontext[0]="Abort"
$buttontext[1]="Retry"
$buttontext[2]="Ignore"
Case 3
$buttons = 3
$buttontext[0]="Yes"
$buttontext[1]="No"
$buttontext[2]="Cancel"
Case 4
$buttons = 2
$buttontext[0]="Yes"
$buttontext[1]="No"
Case 5
$buttons = 2
$buttontext[0]="Retry"
$buttontext[1]="Cancel"
Case 6
$buttons = 3
$buttontext[0]="Cancel"
$buttontext[1]="Try Again"
$buttontext[2]="Continue"
EndSwitch
If $flag[1]==0 Then
If 5*StringLen($text)<590 Then
$width = 10+5*StringLen($text)
If $width<90*$buttons Then
$width = 90*$buttons
If $buttons == 3 Then $width -= 10
EndIf
EndIf
Else
If 5*StringLen($text)<553 Then
$width = 47+5*StringLen($text)
If $width<100 Then $width = 100
EndIf
EndIf
Local $lines = 0, $textsplit = StringSplit($text,@CR)
For $i=1 To $textsplit[0]
If $flag[1]==0 Then
$lines = $lines + Int((5*StringLen($text))/570) + 1
Else
$lines = $lines + Int((5*StringLen($text))/537) + 1
EndIf
Next
$height = 15*$lines + 47
$temp = -1
If $flag[4]<>0 Then $temp = 0x00000008
If IsHWnd($hwnd) Then
$_MessageBox_GUI[$handle] = GUICreate($title,$width,$height,-1,-1,0x80C80000, $temp, $hwnd)
Else
$_MessageBox_GUI[$handle] = GUICreate($title,$width,$height,-1,-1,0x80C80000, $temp)
EndIf
If $flag[3]==0 Or $flag[3]==2 Then GUISetIcon("shell32.dll",51,$_MessageBox_GUI[$handle])
If $flag[1] == 1 Then
$_MessageBox_ICON[$handle] = GUICtrlCreateIcon("proquota.exe",3,5,5,32,32)
SoundPlay(StringReplace(RegRead("HKEY_CURRENT_USER\AppEvents\Schemes\Apps\.Default\SystemHand\.Current",""),"%SystemRoot%",@WindowsDir))
ElseIf $flag[1]==2 Then
$_MessageBox_ICON[$handle] = GUICtrlCreateIcon("shell32.dll",24,5,5,32,32)
ElseIf $flag[1] == 3 Then
$_MessageBox_ICON[$handle] = GUICtrlCreateIcon("proquota.exe",2,5,5,32,32)
SoundPlay(StringReplace(RegRead("HKEY_CURRENT_USER\AppEvents\Schemes\Apps\.Default\SystemExclamation\.Current",""),"%SystemRoot%",@WindowsDir))
ElseIf $flag[1] == 4 Then
$_MessageBox_ICON[$handle] = GUICtrlCreateIcon("ahui.exe",0,5,5,32,32)
SoundPlay(StringReplace(RegRead("HKEY_CURRENT_USER\AppEvents\Schemes\Apps\.Default\SystemAsterisk\.Current",""),"%SystemRoot%",@WindowsDir))
Else
SoundPlay(StringReplace(RegRead("HKEY_CURRENT_USER\AppEvents\Schemes\Apps\.Default\.Default\.Current",""),"%SystemRoot%",@WindowsDir))
EndIf
$temp = 30
If $flag[1]<>0 Then $temp = 57
If $flag[5]==0 Then
GUICtrlCreateLabel($text,15,5,$width-$temp,15 * $lines,0x0400)
Else
GUICtrlCreateLabel($text,42,5,$width-$temp,15 * $lines)
EndIf
GUICtrlSetFont(-1,8.5,400)
Switch $buttons
Case 1
If $flag[2]==0 Then
$_MessageBox_BUTTON_1[$handle] = GUICtrlCreateButton($buttontext[0],$width/2-37,$height-33,75,22,1)
Else
$_MessageBox_BUTTON_1[$handle] = GUICtrlCreateButton($buttontext[0],$width/2-37,$height-33,75,22)
EndIf
Case 2
If $flag[2]==0 Then
$_MessageBox_BUTTON_1[$handle] = GUICtrlCreateButton($buttontext[0],$width/2-77,$height-33,75,22,1)
Else
$_MessageBox_BUTTON_1[$handle] = GUICtrlCreateButton($buttontext[0],$width/2-77,$height-33,75,22)
EndIf
If $flag[2]==1 Then
$_MessageBox_BUTTON_2[$handle] = GUICtrlCreateButton($buttontext[1],$width/2+3,$height-33,75,22,1)
Else
$_MessageBox_BUTTON_2[$handle] = GUICtrlCreateButton($buttontext[1],$width/2+3,$height-33,75,22)
EndIf
Case 3
If $flag[2]==0 Then
$_MessageBox_BUTTON_1[$handle] = GUICtrlCreateButton($buttontext[0],$width/2-116,$height-33,75,22,1)
Else
$_MessageBox_BUTTON_1[$handle] = GUICtrlCreateButton($buttontext[0],$width/2-116,$height-33,75,22)
EndIf
If $flag[2]==1 Then
$_MessageBox_BUTTON_2[$handle] = GUICtrlCreateButton($buttontext[1],$width/2-37,$height-33,75,22,1)
Else
$_MessageBox_BUTTON_2[$handle] = GUICtrlCreateButton($buttontext[1],$width/2-37,$height-33,75,22)
EndIf
If $flag[2]==2 Then
$_MessageBox_BUTTON_3[$handle] = GUICtrlCreateButton($buttontext[2],$width/2+41,$height-33,75,22,1)
Else
$_MessageBox_BUTTON_3[$handle] = GUICtrlCreateButton($buttontext[2],$width/2+41,$height-33,75,22)
EndIf
EndSwitch
$_MessageBox_TIMEOUT[$handle] = $timeout*1000
$_MessageBox_TIMESTAMP[$handle] = TimerInit()
$_MessageBox_TYPE[$handle] = $flag[0]
$_MessageBox_BUTTONS[$handle] = $buttons
GUISetState(@SW_SHOW,$_MessageBox_GUI[$handle])
Return $handle
EndFunc
Func _MessageBox_GetNextHandle()
For $i=0 To UBound($_MessageBox_HANDLES)-1
If Not(IsBool($_MessageBox_HANDLES[$i])) Then
$_MessageBox_HANDLES[$i] = True
Return $i
EndIf
Next
Local $top = UBound($_MessageBox_HANDLES) + 1
ReDim $_MessageBox_GUI[$top]
ReDim $_MessageBox_TYPE[$top]
ReDim $_MessageBox_BUTTONS[$top]
ReDim $_MessageBox_BUTTON_1[$top]
ReDim $_MessageBox_BUTTON_2[$top]
ReDim $_MessageBox_BUTTON_3[$top]
ReDim $_MessageBox_ICON[$top]
ReDim $_MessageBox_TIMEOUT[$top]
ReDim $_MessageBox_TIMESTAMP[$top]
ReDim $_MessageBox_HANDLES[$top]
Return $top-1
EndFunc
Func _MessageBox_ProcessFlag($flag)
Local $flags[6]
For $i=0 To 5
$flags[$i]=0
Next
If $flag>=524288 Then
$flags[5] = 1
$flag -= 524288
EndIf
If $flag>=262144 Then
$flags[4] = 1
$flag -= 262144
EndIf
If $flag>=8192 Then
$flags[3] = 2
$flag -= 8192
EndIf
If $flag>=4096 Then
$flags[3] += 1
$flag -= 4096
EndIf
If $flag>=512 Then
$flags[2] = 2
$flag -= 512
EndIf
If $flag>=256 Then
$flags[2] = 1
$flag -= 256
EndIf
If $flag>=64 Then
$flags[1] = 4
$flag -= 64
EndIf
If $flag>=48 Then
$flags[1] = 3
$flag -= 48
EndIf
If $flag>=32 Then
$flags[1] = 2
$flag -= 32
EndIf
If $flag>=16 Then
$flags[1] = 1
$flag -= 16
EndIf
$flags[0] = $flag
Return $flags
EndFunc
; #FUNCTION# ====================================================================================================================
; Name...........: _MessageBox_SetTimeout
; Description ...: Modifies the timeout of a Message Box
; Syntax.........: _MessageBox_SetTimeout($handle,$timeout,$fromnow = True)
; Parameters ....: $handle - The Handle of the Message Box
; $timeout - The new timeout in milisecconds
; $fromnow - True - Time is relitive to current time False - Time is relitive to creation time
; Return values .: Success - True
; Failure - False
; Example .......; No
; ===============================================================================================================================
Func _MessageBox_SetTimeout($handle,$timeout,$fromnow = True)
If $handle < UBound($_MessageBox_TIMEOUT) Then
$_MessageBox_TIMEOUT[$handle] = $timeout
If $fromnow Then $_MessageBox_TIMESTAMP[$handle] = TimerInit()
Return True
EndIf
Return False
EndFunc
; #FUNCTION# ====================================================================================================================
; Name...........: _MessageBox_SetButtonTip
; Description ...: Gives a Button a Tooltip
; Syntax.........: _MessageBox_SetButtonTip($handle,$button,$text,$title=False,$icon=False,$options=False)
; Parameters ....: $handle - The Handle of the Message Box
; $button - The index of the button (1-3 left-right)
; Others - Values to pass to GuiCtrlSetTip
; Return values .: Success - True
; Failure - False
; Example .......; No
; ===============================================================================================================================
Func _MessageBox_SetButtonTip($handle,$button,$text,$title=False,$icon=False,$options=False)
If $handle < UBound($_MessageBox_BUTTONS) And $_MessageBox_BUTTONS[$handle]>=$button Then
Switch $button
Case 1
Return _MessageBox_SetButtonTip_Internal($_MessageBox_BUTTON_1[$handle],$text,$title,$icon,$options)
Case 2
Return _MessageBox_SetButtonTip_Internal($_MessageBox_BUTTON_2[$handle],$text,$title,$icon,$options)
Case 3
Return _MessageBox_SetButtonTip_Internal($_MessageBox_BUTTON_3[$handle],$text,$title,$icon,$options)
EndSwitch
EndIf
Return False
EndFunc
Func _MessageBox_SetButtonTip_Internal($button,$text,$title=False,$icon=False,$options=False)
If IsBool($title) Then
Return GUICtrlSetTip($button,$text)
ElseIf IsBool($icon) Then
Return GUICtrlSetTip($button,$text,$title)
ElseIf IsBool($options) Then
Return GUICtrlSetTip($button,$text,$title,$icon)
EndIf
Return GUICtrlSetTip($button,$text,$title,$options)
EndFunc
; #FUNCTION# ====================================================================================================================
; Name...........: _MessageBox_SetButtonText
; Description ...: Changes the text of a Button
; Syntax.........: _MessageBox_SetButtonText($handle,$button,$text)
; Parameters ....: $handle - The Handle of the Message Box
; $button - The index of the button (1-3 left-right)
; $text - The new text for the button
; Return values .: Success - True
; Failure - False
; Example .......; No
; ===============================================================================================================================
Func _MessageBox_SetButtonText($handle,$button,$text)
If $handle < UBound($_MessageBox_BUTTONS) And $_MessageBox_BUTTONS[$handle]>=$button Then
Switch $button
Case 1
Return GUICtrlSetData($_MessageBox_BUTTON_1[$handle],$text)
Case 2
Return GUICtrlSetData($_MessageBox_BUTTON_2[$handle],$text)
Case 3
Return GUICtrlSetData($_MessageBox_BUTTON_3[$handle],$text)
EndSwitch
EndIf
Return False
EndFunc
; #FUNCTION# ====================================================================================================================
; Name...........: _MessageBox_SetWindowIcon
; Description ...: Sets the Window Icon
; Syntax.........: _MessageBox_SetWindowIcon($handle,$icon,$iconID=-1)
; Parameters ....: $handle - The Handle of the Message Box
; $icon - The file that the icon is in
; $iconID - The index of the icon
; Return values .: Success - True
; Failure - False
; Example .......; No
; ===============================================================================================================================
Func _MessageBox_SetWindowIcon($handle,$icon,$iconID=-1)
If $handle < UBound($_MessageBox_GUI) And FileExists($icon) Then
Return GUISetIcon($icon,$iconID,$_MessageBox_GUI[$handle])
EndIf
Return False
EndFunc
; #FUNCTION# ====================================================================================================================
; Name...........: _MessageBox_Update
; Description ...: Updates the Message Box
; Syntax.........: _MessageBox_Update($handle, $msg, $legacy = False)
; Parameters ....: $handle - The Handle of the Message Box
; $msg - The return value from GUIGetMsg, either normal or advanvced output will work
; $legacy - Use the same return values as MsgBox, or use button index
; Return values .: Success - Dependant on Legacy option, button index, -1 for timeout, number return code from msgbox
; Failure - 0 (nothing was pressed)
; Example .......; No
; ===============================================================================================================================
Func _MessageBox_Update($handle, $msg, $legacy = False)
If $_MessageBox_TIMEOUT[$handle]>0 And TimerDiff($_MessageBox_TIMESTAMP[$handle])>$_MessageBox_TIMEOUT[$handle] Then
_MessageBox_Destroy($handle)
Return -1
EndIf
If UBound($msg) == 5 Then
If $msg[1] == $_MessageBox_GUI[$handle] And $msg[0]<>0 Then
Return _MessageBox_Update_Internal($handle, $msg[0], $legacy)
EndIf
ElseIf UBound($msg)==0 And $msg<>0 Then
Return _MessageBox_Update_Internal($handle, $msg, $legacy)
EndIf
Return 0
EndFunc
Func _MessageBox_Update_Internal($handle, $msg, $legacy = False)
If $msg == $_MessageBox_BUTTON_1[$handle] Then
_MessageBox_Destroy($handle)
Return _MessageBox_Update_GenerateOutput($_MessageBox_TYPE[$handle], 1, $legacy)
EndIf
If $_MessageBox_BUTTONS[$handle]>=2 Then
If $msg == $_MessageBox_BUTTON_2[$handle] Then
_MessageBox_Destroy($handle)
Return _MessageBox_Update_GenerateOutput($_MessageBox_TYPE[$handle], 2, $legacy)
EndIf
If $_MessageBox_BUTTONS[$handle]>=3 Then
If $msg == $_MessageBox_BUTTON_3[$handle] Then
_MessageBox_Destroy($handle)
Return _MessageBox_Update_GenerateOutput($_MessageBox_TYPE[$handle], 3, $legacy)
EndIf
EndIf
EndIf
If $msg == $_MessageBox_ICON[$handle] Then Return -2
Return 0
EndFunc
Func _MessageBox_Update_GenerateOutput($type, $button, $legacy)
If $legacy==True Then
Switch $button
Case 1
Switch $type
Case 2
Return 3
Case 3
Return 6
Case 4
Return 6
Case 5
Return 4
Case 6
Return 2
EndSwitch
Return 1
Case 2
Switch $type
Case 1
Return 2
Case 2
Return 4
Case 5
Return 2
Case 6
Return 10
EndSwitch
Return 7
EndSwitch
Switch $type
Case 2
Return 5
Case 3
Return 2
EndSwitch
Return 6
EndIf
Return $button
EndFunc
; #FUNCTION# ====================================================================================================================
; Name...........: _MessageBox_Destroy
; Description ...: Destroy a Message Box
; Syntax.........: _MessageBox_Destroy($handle)
; Parameters ....: $handle - The Handle of the Message Box
; Return values .: Success - True
; Failure - False
; Example .......; No
; ===============================================================================================================================
Func _MessageBox_Destroy($handle)
Local $success = GUIDelete($_MessageBox_GUI[$handle])
If $success Then
$_MessageBox_HANDLES[$handle] = -1
$_MessageBox_ICON[$handle] = -50
EndIf
Return $success
EndFunc
autoit coomand line layout - new features
Code: Select all
#include <MessageBox.au3>
#cs
BUTTON RELATED RESULTS ICON RELATED RESULTS
0 = OK Button 0 = No Icon
1 = OK and Cancel 16 = Stop Sign Icon
2 = Abort, Retry, Ignore 32 = Question Mark
3 = Yes, No, Cancel 48 = Exclamation Point
4 = Yes, No 64 = Information Sign
5 = Retry, Cancel
6 = Cancel, Try Again, Continue
#ce
If $CMDLineRaw = "" Then
ConsoleWrite("Sends a message box to the screen"&@CRLF&""&@CRLF)
ConsoleWrite("Usage: MsgBox [Flag] [Title] [Text] [Timeout]"&@CRLF&""&@CRLF)
ConsoleWrite("Button Related Flags: Icon Related Flags:"&@CRLF)
ConsoleWrite("0 = ok button 0 = no icon"&@CRLF)
ConsoleWrite("1 = ok and cancel 16 = stop sign"&@CRLF)
ConsoleWrite("2 = abort, retry, ignore 32 = question mark"&@CRLF)
ConsoleWrite("3 = yes, no, cancel 48 = exclamation"&@CRLF)
ConsoleWrite("4 = yes, no 64 = information"&@CRLF)
ConsoleWrite("5 = retry, cancel"&@CRLF)
ConsoleWrite("6 = cancel, try again, continue"&@CRLF&""&@CRLF)
ConsoleWrite('Example: MsgBox 64 "MSG Title" "Hello World" 0'&@CRLF)
Else
MsgBox($CmdLine[1],$CMDLine[2],$CMDLine[3],$CMDLine[4]) // we will update with ifs and set flags etc... later on
EndIf
Re: Batch+ Project
Don't u have anything better to do
-
- Posts: 287
- Joined: 16 Mar 2011 19:17
- Location: scriptingpros.com
- Contact:
Re: Batch+ Project
Ed Dyreen wrote:Don't u have anything better to do
@Ed
Nope I'm in a wheelchair so mobility is far and in between.
Re: Batch+ Project
An AutoIT proggie that reloads current page every, good to check this forum for messages,
What am I saying, I still have to debug 311 kB (319.254 batch characters)...
pffff... ..
-
- Posts: 287
- Joined: 16 Mar 2011 19:17
- Location: scriptingpros.com
- Contact:
Re: Batch+ Project
All I have is my computer and a whole lot of time.
I use to have a life and then lost it in a car accident so now I have to have new hobbies.
In come the "proggies"
You check these forms just as much as I do, what is your excuse?
I use to have a life and then lost it in a car accident so now I have to have new hobbies.
In come the "proggies"
You check these forms just as much as I do, what is your excuse?
Re: Batch+ Project
In come the "progies"
You check these forms just as much as I do, what is your excuse?
I'm not good in english saying and expressions, what are u ....... on ?
Don't really have one, just hate to work on different projects at the same time, but don't worry, It's not I couldn't write it. It just popped up in my head, these fingers are so heavy
Last edited by Ed Dyreen on 31 May 2011 23:18, edited 1 time in total.
-
- Posts: 287
- Joined: 16 Mar 2011 19:17
- Location: scriptingpros.com
- Contact:
Re: Batch+ Project
Lets just talk about building things, and leave it at that. If you want to talk sh** we can do that through pm and the useless thread I created.
Now lets make a msgbox that can pop popcorn.
Now lets make a msgbox that can pop popcorn.
Last edited by Cleptography on 31 May 2011 23:20, edited 1 time in total.
Re: Batch+ Project
If I had time like you, I'd build a game. You like games ?
You know the screensaver ALIFE it's really funny,
You know the screensaver ALIFE it's really funny,
Last edited by Ed Dyreen on 31 May 2011 23:22, edited 1 time in total.
-
- Posts: 287
- Joined: 16 Mar 2011 19:17
- Location: scriptingpros.com
- Contact:
Re: Batch+ Project
No I am not a gamer.
No I was not the artificial life screensaver....
No I was not the artificial life screensaver....
Re: Batch+ Project
Cleptography wrote:Ed Dyreen wrote:Don't u have anything better to do
@Ed
Nope I'm in a wheelchair so mobility is far and in between.
D:
I'm sorry. :<
I'm not a gamer, either. Video games tend to get boring real quick for me.
But I really can't think of anything MSGBOX can have to make it more powerful. It can display any messagebox and you can also retrieve the button pressed. Here is one of my examples:
Code: Select all
@echo off
for /f %%a in ('msgbox "Do you want to go to Google.COM?" "=D" 4g') do (set dog=%%a)
if "%dog%" EQU "Yes" (
start iexplore http://www.google.com/
)
You get a question box with yes or no, and if yu press yes it will start iexplore at google.com, if you press no it just ends.
I just finished PLAY. It's not that cool, but I coded it in C++ so it doesn't use .NET framework. All it does is start the sound file with WMPLAYER, but WMPLAYER is hidden so you don't see it. The PLAY /s switch terminates all instances of WMPLAYER. So basically it just allows you to play audio files. I think video will work as well but you'll just hear the audio.
-
- Posts: 104
- Joined: 28 Jul 2011 17:32
Re: Batch+ Project
So no one is a gamer....
That means that I'm not doing anything here....
Why did I post a reply on this topic?
- For fun!
That means that I'm not doing anything here....
Why did I post a reply on this topic?
- For fun!
-
- Posts: 104
- Joined: 28 Jul 2011 17:32
Re: Batch+ Project
Oh.. Nitt...
If you want to make those kind of projects why not rebuild CMD...
Just kidding xP....
I wish the best to your project, but will not help because my my programs on C++ are not that advance...
If you want to make those kind of projects why not rebuild CMD...
Just kidding xP....
I wish the best to your project, but will not help because my my programs on C++ are not that advance...
-
- Posts: 126
- Joined: 10 Jun 2011 10:30
Re: Batch+ Project
I am Rang, and I've done what you're doing... A loooong, loooong, looooooooooooong time ago. Then I got smarter, downloaded the source for ROM and modified that so I could have multiplayer
And back on topic...
@Orange - If I ever finish PowerBat, I'll give you a copy. I'm using the win-API and no .Net stuff. However... I kind of botched the whole thing because I'm incorporating CSVFix into it, or rather vice-versa, and now I can't really officially distribute it without source, and I don't technically "own" the source I wrote, my employer does.
And back on topic...
@Orange - If I ever finish PowerBat, I'll give you a copy. I'm using the win-API and no .Net stuff. However... I kind of botched the whole thing because I'm incorporating CSVFix into it, or rather vice-versa, and now I can't really officially distribute it without source, and I don't technically "own" the source I wrote, my employer does.
-
- Posts: 104
- Joined: 28 Jul 2011 17:32
Re: Batch+ Project
Acy Forsythe wrote:I am Rang, and I've done what you're doing... A loooong, loooong, looooooooooooong time ago. Then I got smarter, downloaded the source for ROM and modified that so I could have multiplayer
And back on topic...
@Orange - If I ever finish PowerBat, I'll give you a copy. I'm using the win-API and no .Net stuff. However... I kind of botched the whole thing because I'm incorporating CSVFix into it, or rather vice-versa, and now I can't really officially distribute it without source, and I don't technically "own" the source I wrote, my employer does.
What are you trying to say??